- Added accent color emission to all converters
- Fixed finding fighters by angle (Read node), distance and debug lines should now be correct
- Added "Get Target" to body, wing, and weapon Read nodes. It fires a ray at an angle to get the closest non-specific target's distance or type. Type returns 0 for obstacle, 1 for friendly fighter, and 2 for enemy fighter. Remember you can always enable the debug line to see if the detection is working properly
- New stat "Honed Bonus", how much more damage a honed shot will do