0.6.3 - Rework building UI, 3D UI & performance fixes

Oasis Mission: Colony Sim

A Sci-Fi colony and strategy sim with a complex economy, immersive logistics, and a war against the rise of the machines! Build your colony and ensure supplies for your people. Automate industrial ships and create combat groups to defend against waves of enemies.

[img]{STEAM_CLAN_IMAGE}/44721340/76f797998ba09f5cbc30c7d3bebcc04e87a3da00.png[/img] The building interface is now displayed in 3D, integrated with the buildings, and this has been achieved without any loss in performance! This significantly enhances the gaming experience by: [list] [*] Improving the player's understanding of which building they are interacting with. [*] Reducing the number of clicks and windows when interacting with buildings. [*] Allowing the UI size to be adjusted using the overall map zoom. [*] Providing better immersion in the gameplay. [*] Freeing up a large area of the screen on the right. [/list] Additionally, interactions between ships and buildings have been improved, as well as the quality of UI elements related to buildings. [h3]Other new features and improvements include:[/h3] [list] [*] The ability to disable factories. [*] Training notifications have been moved to the right side of the screen. [*] Viewing information about placed building blueprints. [*] Canceling the construction of placed building blueprints. [/list] [h3]Fixes:[/h3] [list] [*] Clicking on an unfinished building blueprint now displays the required resources. [*] Translation improvements. [*] Fixed an issue with upgrading ships and items. [*] Fixed a bug where building blueprint projections were rendered outside the camera's view. [*] Reduced frame rendering delay by optimizing the rendering pipeline for the CPU. [/list] [b]A roadmap has also been added to the game and will be duplicated on the Steam page![/b]