0.6.1 - Portal Insane Update

[list] [*]Portal Insane [list] [*]Hardest portal level in the game [*]Unlocked by completing all of the hard portal levels [/list][*]Wide Springs [list] [*]Replaced multiple springs next to each other with wider springs [*]Looks nicer and is probably more optimized 😎 [/list][*]Insane Level Dev Times [list] [*]Added dev times to egg, key and portal insane [*]Didn’t add these before because I never actually beat any of the insane levels all the way through in one try [/list][*]Level Changes (made levels easier) [list] [*]egg insane made easier (changed cannon timing to be easier to predict right before 2nd checkpoint; raised the ceiling of the 2nd segment; repositioned the cannon, and added a 2nd cannon) [*]key insane made easier (replaced metal door at end with normal door) [*]egg9 hard made easier (lowered the walls at the end) [*]key14 made easier (made spring wider) [*]key14 hard made easier (made metal door taller, removed spike) [*]portal3 hard made easier (removed extra portal egg, added normal egg) [/list][*]Minor Changes [list] [*]Toy unlock text updated to “[name of toy] toy unlocked: [toy description]”, instead of just a popup with the toy description [/list][/list]