Welcome to the first content update for Careening: The Hub.
This patch introduces a new level (The Hub), with a new puzzle game inspired mode. It also implements reactive grass, and a music track, to make driving around feel a bit less lonely.
Other Changes are pretty minor:
[b]Doris[/b] will now always be active at every location when a game starts, to eliminate those frustrating times when you forget to check the map, and dash over to the servo, only to find it empty.
[b]Quest[/b] time across the board has been upped by 15 seconds.
[b]Flailing[/b] has been reworked a little on the back end, this shouldn't have too much of an effect on normal gameplay, but makes it visually a lot less harsh, and it does mean that it's arguably more effective at extremely high (350+) tempo values.
[b]Exploseora[/b] has also had its visuals tweaked, so now the dark part of its overlay respects the cut-out, which helps a little with visibility, and a fair bit with its strobing.
[b]Car Handling[/b] has had a few tweaks for low-med speed, particularly as the Speed stat increases, will need to monitor how this goes, but it should improve the general "feel."
Happy sailing!