Hi everyone! We know it's been a while since the last major update, despite the fact that we usually try to stick to a monthly update schedule. However, we've been hard at work on two major things: the Outright Pride 2024 set and the elder life stage. So stay tuned for the next major update coming soon!
Additions
[list][*] Added a popup to hire a babysitter that displays when every adult is out of town
[*] Added a makeup character creator category and simple blush makeup[/list]
Improvements
[list][*] Disallow locking the curtain door and staff-only doors
[*] Increased the notification history from 512 to 1024
[*] Don't force-save the game on important events like death
[*] Made fooling around take a random amount of time
[*] Slowed down the eating animation
[*] Allow accessing options and notifications from within the character creator
[*] Don't bob the gamepad selection outline when UI animations are disabled
[*] Made the gamepad selection outline a bit wider when a text paragraph is selected[/list]
Fixes
[list][*] Fixed a crash when removing objects that are out of bounds on a higher floor
[*] Fixed money being charged even when the phone case color is not actually changed
[*] Fixed the Travel to World action being available if there is only one world in a save
[*] Fixed gravestones without a person in them disappearing on load
[*] Fixed hiring one-off employees causing a crash if there are no people in exported households
[*] Fixed duplicate exported people being able to be added to the map at once
[*] Fixed fooling around between aro and non-aro people failing when it shouldn't
[*] Fixed various panels not selecting a default element when using a gamepad
[*] Fixed the mailbox flag's rotation being inconsistent
[*] Fixed households being able to be auto-generated with no relations between members[/list]
Removals
[list][*] Removed the very incomplete traditional chinese translation for now. If you want to help get it back into the game, please check out the [url=https://docs.tinylifegame.com/articles/localization.html]community localization docs[/url].[/list]
API
[list][*] Added SaveHandler.OnBindToType event for overriding type deserialization behavior
[*] Updated door type names to be less confusing
[*] Added events for modifying the visit priorities of lots and maps
[*] Added IUpdatingMemory to make updating memories with custom types optional
[*] Goals and choice prompts now also require the mod id to be present in their names[/list]