In Tiny Life, you control a set of people that live together in a household. You take care of their daily needs, build their skills, forge new relationships... or just mess up their entire life in whatever way you can think of!
Additions
[list][*] Added EzTown Modern Indoor Railing fence[/list]
Improvements
[list][*] Added more gray hair color variations
[*] Made a person's current emotion influence the quality of objects they create
[*] Avoid unnecessarily keeping cursor texture data in memory
[*] Expose save compression level in the options file[/list]
Fixes
[list][*] Fixed a rare exception when staggered updates remove multiple objects at once
[*] Fixed people being deleted if they have the demo life goal when transferring to the full game
[*] Fixed a crash when loading a save that had modded wallpaper after removing the mod[/list]
API
[list][*] Renamed the Tiny Life API NuGet package to from TinyLifeApi to TinyLife.ApiReference.
[*] Added combined flags for age groups to allow setting action and personality age requirements more easily
[*] Wallpapers and tiles are now stored in fields in their respective classes
[*] Added events for when specific build mode buttons are displayed
[*] Made various additional Furniture properties and methods virtual[/list]