Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!
Fixes:
- fixed "missing" level 3 pikemen + level 3 crossbowmen
- Fixed rare waypoint army crash when there is no waypoint_destination set
- Prevent multisend same crash report
- first attempt to fix a circumstancial heritage related crash at the end of battles (WIP)
- fixed skills unlockable when they shouldn't be (certain heritages)
- Fixed hover over raider crash caused by the new army info
Changes:
- improved speed of map tile region assignment at end turn
- significant optimization w/ 'hover unit' processing w/ archers
- Added the general to the army tool-tip of a non ally army
- de and en update