[h1]General: [/h1]
[list][*]Trying out some physics optimizations.
[*]Tweaked simulated proxy interpolation values.
[*]Demo pack + grenade launcher explosion optimizations.
[*]Unified all tower/spire effect/attack radius to 3250 (buff for healing/wind/shock). Also only show the one range indicator.
[*]Show range indicator when a tower/spire is selected.
[/list]
[h1]Fixes: [/h1]
[list][*]Fixed official servers not becoming official again after playing an unofficial game.
[*]Fixed sacrifice death info.
[*]Fixed mesh physics settings not being restored correctly after being revived.
[*]Fixed grenade launcher fuse impact effect.
[*]During advanced mode AI com takeover, clear any existing pings as the AI doesn't know to remove them.
[*]Improved endgame music check.
[*]The standard AI commander can no longer be impeached.
[*]Fixes for decals on buildings.
[/list]
[h1]What are we doing this week?: [/h1]
[list][*]Network profiling and improvements.
[*]Performance profiling and improvements.
[*]Balance tweaks.
[*]As always, fixing bugs.
[/list]