0.1.41

[h1]Balance: [/h1] [list][*]Buffed Chaplain Shield from 20% to 30% damage reduction. [*]Bathe in Blood: Nerfed lifesteal 50% -> 25%, nerfed damage reduction 40% -> 20%, added 'ammo steal', restoring ammo or mana based on damage dealt. [/list] [h1]General: [/h1] [list][*]Spectators now get minimap info. [*]New spawn invulnerability effect. [*]Reduced spawn speed boost max duration 20s -> 15s. [*]AI Commander improvements. [/list] [h1]Fixes: [/h1] [list][*]Fixed already owned stackable items being cleared from your inventory when entering loadout after their required building was destroyed. [*]Reset loadout on warmup to countdown transition. [*]Fix so inventory slots in fps aren't clickable, lag was letting you cast your recall if you spammed the spawn button. [*]Fixed clash with drag rotate, drag selection, and issuing orders as commander. [*]Tidied up joining a match during a transition between maps. [*]Fix next mode announcement name. [*]Hide incomplete role tab. [*]Fixed spots breaking beams. [*]Orders are reiterated occasionally if they don't change. [*]Attack move orders use red beams. [/list] [h1]What are we doing next?: [/h1] [list][*]Network profiling and improvements. [*]Performance profiling and improvements. [*]Balance tweaks, the new changes will likely need adjustment. [*]Finishing up some more strategies for the AI Commander. [*]As always, fixing bugs. [/list]