[h1]Balance: [/h1]
[list][*]Buffed Chaplain Shield from 20% to 30% damage reduction.
[*]Bathe in Blood: Nerfed lifesteal 50% -> 25%, nerfed damage reduction 40% -> 20%, added 'ammo steal', restoring ammo or mana based on damage dealt.
[/list]
[h1]General: [/h1]
[list][*]Spectators now get minimap info.
[*]New spawn invulnerability effect.
[*]Reduced spawn speed boost max duration 20s -> 15s.
[*]AI Commander improvements.
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[h1]Fixes: [/h1]
[list][*]Fixed already owned stackable items being cleared from your inventory when entering loadout after their required building was destroyed.
[*]Reset loadout on warmup to countdown transition.
[*]Fix so inventory slots in fps aren't clickable, lag was letting you cast your recall if you spammed the spawn button.
[*]Fixed clash with drag rotate, drag selection, and issuing orders as commander.
[*]Tidied up joining a match during a transition between maps.
[*]Fix next mode announcement name.
[*]Hide incomplete role tab.
[*]Fixed spots breaking beams.
[*]Orders are reiterated occasionally if they don't change.
[*]Attack move orders use red beams.
[/list]
[h1]What are we doing next?: [/h1]
[list][*]Network profiling and improvements.
[*]Performance profiling and improvements.
[*]Balance tweaks, the new changes will likely need adjustment.
[*]Finishing up some more strategies for the AI Commander.
[*]As always, fixing bugs.
[/list]