Lost Lullabies: The Orphanage Chronicles

"Lost Lullabies - The Orphanage Chronicles" is a Co-Op horror game set in 1980, inspired by the real stories of an orphanage ruined by a fire in 1960 Lowell. Playable with 1-4 players, the goal is to identify and expel malevolent spirits alone or with your team.



"Lost Lullabies - The Orphanage Chronicles" is a Co-Op horror game set in 1980, inspired by the real stories of an orphanage ruined by a fire in 1960 Lowell. Playable with 1-4 players, the goal is to identify and expel malevolent spirits alone or with your team.

STORY

In the foggy woods on the outskirts of Lowell town, you'll find the quiet Lowell Orphanage. It's surrounded by old stories and spooky secrets. Our story unfolds in the town of Lowell, home to the infamous Lowell Orphanage where children endured torture and experiments. Destroyed in a mysterious fire in 1960, its secrets remained unsolved until 1980 when four friends set out to explore it. The game offers a gripping 4-chapter story mode recounting their journey and a co-op online mode for countless hours of shared adventure. Starting with the first 2 chapters in early access, the game will soon complete with the release of the final 2 chapters, offering a full 4-chapter story mode.

To stop ghosts, we must first figure out what kind they are by uncovering their tragic past. Each ghost presents its story as a puzzle. We solve it to neutralize malicious spirits or bring peace to benevolent ones. With 4 chapters and 11 ghosts, each with a unique tale, players piece together clues to understand and resolve each ghost's story.



UNIQUE GAMEPLAY

The game offers both solo and co-op gameplay modes, allowing players to start on their journey alone or team up with friends. Lost Lullabies ensures each game is unique and thrilling with its dynamic puzzle system. This allows players to experience a different adventure every time, enhancing the game's replayability.

REALISTIC GRAPHICS

With its stunning graphics and atmospheric settings, "Lost Lullabies" offers a terrifying gaming experience. From the burnt ruins of the orphanage to the dark streets of Lowell, every detail immerses players in a world of suspense and fear.



MAP

The game features a big map where all the clues and items that should be collected shift locations in each session. The architecture of this map is complex and precarious, with some areas being dark and claustrophobic, adding to the eerie atmosphere.

GHOSTS

Players will encounter various types of ghosts. Some are harmless and quiet, while others are extremely dangerous and aggressive. Players must devise strategic plans to handle each type of ghost effectively.

You must solve clues to identify the type of ghost haunting the orphanage. You can use 10 standard and 17 special equipments to gather evidence. With a total of 20 different ghosts, each game presents unique variations to challenge you and your team.



CHARACTERS

In the game, there are four different characters to choose from, but every player can use all abilities and items. Whether it’s healing teammates, using gadgets to solve puzzles, identifying and provoking ghosts, or fighting them off with special tools, everyone has access to these skills to help the team succeed.



EQUIPMENTS

In the game, equipment is divided into two categories: standard and class-specific. While standard equipment can be used by everyone, selecting a character from that class is necessary to use class-specific equipment.

GARAGE

Before starting each chapter, players prepare in the garage by selecting the equipment they want to use. Items can only be purchased with money earned in-game, encouraging players to advance through the game to acquire better gear. This system adds depth by requiring strategic planning and resource management. Additionally, there's a collective wallet where everyone can contribute their earnings, allowing the team to pool resources for essential gear.

LEVELING UP AND GEAR ENHANCEMENT

As players progress through the game, they gain experience by finding evidence, witnessing ghost hunts, and encountering supernatural events. Leveling up allows players to purchase unique items and upgrades to tackle more challenging investigations. To earn money, players can find and sell valuable items scattered around the orphanage, bringing them back to the van. The in-game HUD displays their level and available upgrades, helping them track progress and prepare for tougher challenges.


SHADY DEALER


A unique character, the Shady Dealer, will be stationed outside the orphanage. During gameplay, whether ghost hunting or participating in mini-games, players can interact with the Shady Dealer to buy or upgrade their equipment. However, items and upgrades from the Shady Dealer come at a higher cost, adding a challenging element to the game. Additionally, the Shady Dealer's inventory is random, so players may not always find the specific item they need, such as a cross. This system introduces a layer of strategy and unpredictability.



VOICE INTERACTION

You should be careful with your words, as the haunted locations or ghosts will respond to them. Saying the right phrase might unlock hidden doors, activate secret mechanisms or make angry/happy the ghosts.



ITEMS

Every item is meticulously crafted to evoke the atmosphere of the 1960s-1980s era. From weathered photographs to faded letters, each holds vital clues to unraveling the orphanage's mysteries, encouraging players to explore and uncover its chilling past.

Are you ready to uncover the truth behind the orphanage fire and solve the mysteries of Lowell?