ZeroFactory - Patch Notes - 0.1.7

[h1][b]🛠 Game Update 0.1.7 - MOB Farm Updates [/b][/h1] Hello Survivors! 🌄 We're excited to bring you the 0.1.7 update, packed with new features, balance changes, and crucial fixes to improve your gameplay experience. Here’s what’s new in this update: [b][h2]⚙️ Crafting & Machines [/h2][/b][list] [*] Reduced Player Crafting Times: Crafting times for player-crafted components have been reduced by three to make repetitive crafting less tedious. [*] Machine Speed Adjustments: [*] Assembler MK1 / Smelter MK1 / Alloy MK1: Crafting speed remains at the base rate. [*] MK2 Machines: Crafting time is now cut in half. [*] MK3 Machines: Crafting time reduced by a third for faster production. [*] Reduced MK2 Craft Costs: Crafting requirements and costs for MK2 machines have been lowered. [*] Solar Panel Collision Fix: Missing collision on solar panels has been fixed. [*] Auto-Seller Cost Reduction: The price for the auto-seller has been decreased. [*] Bread Craft Fix: Fixed an issue preventing players from learning the bread crafting recipe. [*] Foundations: Foundations now hide rocks, trees, and flowers underneath them. [*] Custom Settings in Singleplayer: Custom game settings are now correctly applied in singleplayer mode. [/list] [b][h2]🚀 New Features [/h2][/b][list] [*] Personal Ship Summoning: Press H to teleport your ship to your location, handy for retrieving it after a distant death. [*] New Construction Animation: Added a new animation when building, making the construction process feel more immersive and visually satisfying. [/list] [h2][b]🛠 MOB Farm Enhancements[/b][/h2] [list] [*] Absorber: A new machine that collects all items on the ground within a large radius, perfect for automatically gathering loot from mobs. [*] Electric Fan: This fan pushes entities forward when powered, ideal for guiding mobs into traps. [*] Spawner Overhaul: Spawners now require an ancient stone with the captured soul of the mob you wish to spawn. You can purchase upgrades from Liane to make your mob farm even more efficient. [/list] [b][h2]🔧 Fixes & Improvements [/h2][/b][list] [*] Conveyor Fix: Conveyors will no longer push items into a container if there’s no space in the following machine. [*] Terminal Save State: Terminals now correctly save their active/inactive state on save and load. [*] Critical Save Fix: Fixed a critical issue causing save corruption when a large number of containers were placed on the map. [*] Modular Wood Fence Placement: You can now place modular wood fences on top of walls to create room dividers. [*] Electric Lamp Fix: Electric lamps now provide sufficient lighting. [*] Inverted Tower Navigation: Golem pathfinding in the inverted tower has been corrected. [/list] We hope these improvements make your gameplay smoother and more enjoyable. Keep the feedback coming, and happy exploring! 🌐