ZeroFactory - Patch Notes - 0.1.3

[h2][b]Patch Notes - Version 0.1.3[/b][/h2] Hello adventurers! We're thrilled to bring you the latest update with new features, improvements, and essential fixes. Dive in and see what’s changed in Zero Factory! [h1][b]🛠️ New Features & Improvements[/b][/h1] Reduced Blueprint Prices: Some blueprint prices have been adjusted to ease early-game progression. 🎣 Random Fishing Loot: Fishing now comes with a chance for random loot! May luck be on your side. Updated Generator Description: Generator descriptions have been clarified to better explain how to connect them. 🎶 Island-Specific Ambient Music: Each island now features unique ambient music to enhance immersion. Turret Rework: Turrets have been reworked, with additional tweaks planned for future updates. 🧍 Player Icon in Dialogues: Added a default player icon for a better dialogue experience. 💰 Money Event Display: A new money event display has been added to the top left of the screen. If it’s not to your liking, you can disable it in settings. [b][NEW!] Island Teleportation: You can now travel between islands in the early game using teleporters found in dungeon towers. Tread carefully and enjoy the adventure![/b] [h1][b]🔧 Bug Fixes[/b][/h1] Crafting Fixes: Adjusted crafting recipes for specific fish species. Blueprint Image Correction: Fixed the incorrect image for the wooden spike trap blueprint. Decoration Fixes: Various decoration fixes for better visuals and functionality. [b]Friendly Reminder[/b] Remember, you have a settings panel when creating a game that allows you to customize options like day length, night length, raid frequency, and private game mode. [u][b]Use these settings to personalize your experience and prevent unwanted players from disrupting your game[/b][/u]. 😊 Thank you for being a part of the Zero Factory community. Enjoy the new update, and happy adventuring!