Yay, one-month anniversary! 1.006 Update

Sup guys. This particular update addresses various issues of the whole game. [list] [*]Restricted access to the basement in Act 1 of the Interrogation sequence. Fixed. [*]Missing "Turn around" option for one of the pictures in the basement. Fixed. [*]Player has the option to leave the sequence when you find the woman at the door in Act 1. Fixed. [*]Transitions sometimes missing in Act 1. Fixed. [*]Skip Introduction is now without restrictions. [*]Introduction is slightly modified so that it doesn't accidentally (for some players for no reason at all) cause a loop. [*]Inner Voice and its visual limitation is more moderate in Act 2. [*]Possible softlock at the subconscious door in Act 3 if the player leaves much sooner than they are supposed to. Fixed [*]Added additional sounds, especially in Act 3. [*]Fixed Interaction in "Persecution" at the "kill" selection at the end of the scene. [*]Probable softlock in front of the cabin in Act 4. Fixed. [*]Small things in the suicide sequences in Act 4 (incorrect texts, questionable movement when you wanted to activate Conscience, etc.). Fixed [*]The "Key to the Attic" item could sometimes get stuck in inventory when going into the Subconscious. Fixed. [*]The text in the Gameplay Showreel in the house does not disappear when moving to the next image. Fixed. [*]When possessed by an inner voice in an infinite loop, the playthrough will inform the player that they are possessed and what to do. [*]Guides about the game are now fully described until the final chapter. In case of trouble, you already know where to go! [/list] And I'll say it againly again! Thanks for all your feedback, they are wonderful and hope u didn't trash the game prematurely. Seeya