XR VR 4.30 Hotfix 2 Released

• Improved input mapping options (NOTE: some input profiles, especially for joysticks, may need to be reset). • Replaced gamepad controls menu with auto targeting menu. • Fixed NPC warehouses not trading at average price (for real this time). • Fixed moving the mouse not activating mouse mode reliably at high framerates. • Fixed inconsistency with "target closest object" behaviour. • [Vive] Fixed case where the 3D (mouse) pointer would not be displayed. • Fixed causes of some rare crashes. [b]Important Notice:[/b] Please be aware that this patch contains some input handling changes which might invalidate your current profile. We believe this only applies to customized joystick profiles. We suggest you review your profile and adjust it if required. You can also load one of the default profiles and make adjustments as needed based on these. A summary of the most notable changes: • new interact menu positions (up, down, left, right) • new explicit actions to execute the selected entry in the interact menu, ability menu, quick menu, and dialog menu • new directional controls for the ability menu, quick menu, and dialog menu • with joystick controls: changed behavior of the interact menu state, which now closes the menu without executing the selected entry The old gamepad mode was revised. In principle it now only controls whether auto-targeting behavior is active or not (while before it also controlled whether menus were sticky/non-sticky in joystick mode). As a result of this change, if you relied on the non-sticky menus behaviour then you might have to change your joystick profile.