• Changed interact menu layout to be usable for 4-directional joystick POVs.
• Improved preset profile for Saitek X52 to make use of changed interact menu positions.
• Fixed mouse cursor not being confined to game window when headset is on.
• Fixed case where mouse-picking in 2D mode didn't work correctly.
• [Steam VR] Fixed crash when starting game on multi-GPU system.
[b]Important Notice:[/b] If you had previously mapped interact menu actions to controls, please revise your mappings to correspond with new interact menu positions.