Wot I Think: Stellaris Apocalypse

Stellaris

Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. Each new adventure holds almost limitless possibilities.

apocalypse

I’ve made a lot of galaxies and star empires this last week, and I’ve thrown most of them in the bin. The Stellaris 2.0 update and the accompanying Apocalypse DLC have blown this 4X game to bits, along with my fleets as I’ve tried to wrap my head around the almost-new game built out of its chunks. Though I’ve racked up hundreds of hours of galactic conquest over the last couple of years, I’ve had to start fresh and figure out how to run a stellar empire all over again.

The xenophobic Imperium of Earth fell behind the rest of the galaxy and quickly found itself boxed in, the possessive but friendly Automata Matrix got squished in a war between Federations, and the slavers of the Saarlan Ravagers just weren’t fun to play because they re dicks. I should be a bit frustrated, but instead I’m hooked again. The DLC isn’t essential, but the free update completely revitalises Stellaris, and it takes big risks to do it.

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