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[h1]Patch Notes 0.9.16[/h1]
[h2]New Features![/h2]
[h3][list][*][b]The Workbench! [/b]Now players can visit their workbench in the Church hub to remove attachments from weapons. You can find it next to Ralphie the Repairwoman! 🛠️
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[img]{STEAM_CLAN_IMAGE}/43531514/52db0a5d927be47b0489522d91c65a345a576637.png[/img]
[h2]Gameplay Changes[/h2]
[h3][list][*]Nerfed the Dogs for better balance.
[*]Adjusted shotgun base damage multipliers and implemented a nerf to the 12ga shotgun.
[*]Modified monstrosity mutation damage output (reduced from 300% to 200%).
[*]Improved ADS adjustments for Balthazar.
[*]Revisited compact sights for better clarity and usability.
[*]Allowed players to rebind actions to 'Q' in the control settings.
[*]Added Noxiosa enemy mutation.
[/list][/h3][h2]Visual Updates[/h2]
[h3][list][*]Improved animations for frozen killed enemies, ensuring better visual freeze experience.
[*]Updated Augusta ADS animation for better fluidity.
[/list][/h3][h2]Bug Fixes[/h2]
[h3][list][*]Fixed an issue where players would get softlocked if they triggered amulet dialogs while having the wakizashi drawn.
[*]Resolved an issue with muzzle devices not appearing correctly on the Mario, should now look better.
[*]Fixed a bug where the Ferryman magazine malfunctioned.
[*]Addressed missing Muzzle Flare effects on the Salamander.
[*]Fixed incorrect layering of Tracker masks with hats and scopes.
[*]Fixed an issue causing enemies to jump into walls due.
[*]Fixed casings count bug (limited to 7).
[*]Corrected Wakizashi sound effects when charged and “fired”.
[*]Fixed ADS alignment issues with Balthazar.
[*]Resolved an issue where rare loot could be obtained from furniture.
[*]Fixed localization errors.
[*]Ensured players can no longer get caught behind ladders in the library.[/list][/h3]