SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end.
[h1]Mothersulfers,[/h1]
[h2]We are happy to announce that SULFUR Early Access is now available.[/h2]
[h2]What is SULFUR?[/h2]
For those who haven’t already spent hundreds of hours diving into the SULFUR demo, let us catch you up on what SULFUR is all about.
SULFUR is a modern-yet-retro looter shooter about food, music, and good vibes. It is allegedly an “extraction shooter” (whatever that means), where you play as a priest on a bloody revenge quest, hoovering up every bit of loot dropped by the poor enemies who stand in your way.
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SULFUR combines loopy roguelite gameplay with a classic late-90s FPS campaign format. Like in any good roguelite, dying means losing everything, but in SULFUR, story progression and levels unlocked are still kept even if you mess up a run.
You either die and lose all of your precious loot, or you manage to extract and make it back home to your church, The Original Sin. Here you can stash your ill-gotten gains, catch up on the latest happenings and trade with your congregation before gearing up for your next run.
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[h2]New Early Access Content[/h2]
SULFUR launches with six areas to explore, each with its own look, enemies and item drops. Hundreds of items that were not available in the demo are there for you to find, including new guns, enchantments, equipment, and most importantly: new tasty foods and ways to cook them!
We have already shared an Early Access Roadmap, but here is a little refresher on our plans:
[h2]The Early Access Roadmap[/h2]
Right from the start, our primary focus is on playtesting, listening to feedback, and addressing any bugs or issues that might have slipped past our own testing.
After this initial phase, we’ll dive into creating new biomes along with their respective content, building up to the ultimate boss fight, and last but not least comes Endless Mode - a feature unlocked by conquering the main game.
Endless Mode takes you into a wildly unpredictable experience, where no two runs are the same, and you face random enemies in much more randomized environments.
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[h2]The Future of SULFUR - Stretch Goals[/h2]
If we sell over 200k SULFURs, we will have the means to finally tackle the most requested feature since forever: Multiplayer.
Our vision for Multiplayer is a classic “drop in, drop out” experience, letting you seamlessly join a friend’s game and head out on runs together. It’ll feel just like single-player, with shared progression and item drops, so you and your buddy can build your arsenals and tackle the challenges of SULFUR side-by-side.
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[url=http://ourdiscord.com][h2]Join Us On Discord[/h2][/url]
For those who want an even closer look into SULFUR’s development, look no further than our Discord server, where we regularly talk about what’s going on in our minds and with the game.
-The SULFUR team
[url=https://steamcommunity.com/app/2124120/discussions/0/4695658272798183724/]Link to Patch Notes[/url]