Gone Survival is a first-person survival game for one player. Where you have many opportunities and a completely open world
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Hello everyone! Colossal work has been done on the bugs, but also a lot of work remains to be done. This update mainly addresses bug fixes. We would like to thank everyone who strongly supported and assisted in finding bugs!
List of changes:
• Fixed saving
• A bug with tree leaves in the camera was removed
• A serious bug with shadows of trees was removed
• Before the update, the mark disappeared at the beginning of the game, since zombies destroyed it, the tent and the fire, now the mark remains
• Zombies are now harder to kill
• Added new animals and increased the appearance of existing animals
• Workers removed stones from the road
• Solved the problem with notifications
• Item drop chance reduced
• The character has slightly grown hands, and now it’s easier for him to get something
• More water was added, as well as lakes from which you can now drink, but this doesn't always end well ...
• Have cut stumps of trees, now they look more natural
• The creation of the tent was changed.
• Slightly replenished locations with resources
• Fixed curvature of the zombie spine in the location "Warehouse"
• Weapon speed has been changed
• Work was done on radiation
• If you are full enough (> 80), then you will be healthy
• The time of day and night was increased by 1.5 times at the request of players
• Solved the problem with the selection of items in the hotbar
• The appearance point / house point on the radar is displayed in green and the death point in red
• Fixed endless rabbit prey
• Heat peak reduced from 13:00 to 15:00 (earlier to 16:00)
And lastly, some tips:
- Zombies are much smarter than they seem and often save themselves from the heat while drinking water that they find on abandoned houses.
-After death, all items except those that were in the hotbar disappear.