Work on game bugs

Gone: Survival

Gone Survival is a first-person survival game for one player. Where you have many opportunities and a completely open world

[img]{STEAM_CLAN_IMAGE}/37394164/41cf40b80b0176641bb073c8b132d2c58e5e7aeb.png[/img] Hello everyone! Colossal work has been done on the bugs, but also a lot of work remains to be done. This update mainly addresses bug fixes. We would like to thank everyone who strongly supported and assisted in finding bugs! List of changes: • Fixed saving • A bug with tree leaves in the camera was removed • A serious bug with shadows of trees was removed • Before the update, the mark disappeared at the beginning of the game, since zombies destroyed it, the tent and the fire, now the mark remains • Zombies are now harder to kill • Added new animals and increased the appearance of existing animals • Workers removed stones from the road • Solved the problem with notifications • Item drop chance reduced • The character has slightly grown hands, and now it’s easier for him to get something • More water was added, as well as lakes from which you can now drink, but this doesn't always end well ... • Have cut stumps of trees, now they look more natural • The creation of the tent was changed. • Slightly replenished locations with resources • Fixed curvature of the zombie spine in the location "Warehouse" • Weapon speed has been changed • Work was done on radiation • If you are full enough (> 80), then you will be healthy • The time of day and night was increased by 1.5 times at the request of players • Solved the problem with the selection of items in the hotbar • The appearance point / house point on the radar is displayed in green and the death point in red • Fixed endless rabbit prey • Heat peak reduced from 13:00 to 15:00 (earlier to 16:00) And lastly, some tips: - Zombies are much smarter than they seem and often save themselves from the heat while drinking water that they find on abandoned houses. -After death, all items except those that were in the hotbar disappear.