Breathe easy and thrive in this cozy colony sim. Build a haven for castaways, manage resources, live your best life on the ocean. Lead your humble settlement into a high-tech society.
[h2]Hey, Settlers![/h2]
It’s the most wonderful time of the year! [b]Celebrate winter with the new update ✨[/b]
[h2]What’s new?[/h2]
[h3]🌟 Achievements are out[/h3]
For those of you who go achievement hunting! Populate your settlement with a crazy number of people, become a proper scientist and focus on research, turn into a chicken… [b]There’s a lot of stuff to do[/b], so jump into the game and start unlocking 💥
[img]{STEAM_CLAN_IMAGE}/42616656/1e49a433752109bc3064ee82da42de3572f0fc2a.png[/img]
[h3]🕊️ Seagulls just landed on your deck[/h3]
[b]Bring the seagulls to your settlement and let them do the work for you![/b] It's a new different way to transport resources. Simplify the process by only relying on them, or mix them up with settlers, bots, or parrots. Breed them in the new Ranch building, get different rarity eggs, incubate them, and take care of them by building a Seagull Feeder. With their help, everything will work like a well-oiled machine ⚙️
[img]{STEAM_CLAN_IMAGE}/42616656/1d55d057c94889e85ab0241a6df92d64a861b5ab.png[/img]
[h3]🤠 Ranchin' time[/h3]
[b]Introducing the new [i]Ranching[/i] stat for settlers, featuring the new mechanics![/b] New equipment and traits also allow you to raise that stat, increasing the chance of getting rarer seagulls, which last longer and move faster 💫
[img]{STEAM_CLAN_IMAGE}/42616656/5fdc1be806cb21e031367ee4a30fa992da955c7f.jpg[/img]
[h3]🐭 Mice are nice! They eat cheese slice[/h3]
You can now build mouse houses can be built by getting mice from a trader on a certain island. [b]These cute rodents will bring resources to adjacent buildings, giving you more control over what gets delivered where![/b] No need to worry when your settlers are busy anymore - just don't forget the cheese tax 🧀
[img]{STEAM_CLAN_IMAGE}/42616656/4482c9725267aeb7d0daa74d9d03e9646dead0a1.png[/img]
[b]This part of the update is made to help the AI meet your needs, so let us know what you think of these new features! Your settlers can still do everything, while animals can only perform specific tasks. Their behaviour might be simplified, but they offer better management of more specialized work![/b]
[h3]⛄ Winter has come[/h3]
Put on a Santa hat because it’s gonna get cold! Embrace the magical winter atmosphere - install Fairy Lights on your buildings, decorate your deck with a snowglobe, and [b]get ready for a snowfall[/b] ❄️
[img]{STEAM_CLAN_IMAGE}/42616656/4fdc78eeb8f15af4b946d0d64bb90cbc650e5ab6.png[/img]
Hope you enjoy the new stuff! Let us know what you think here, on [url=https://steamcommunity.com/app/2020710/discussions/]Steam forums[/url], and of course on our [url=https://discord.gg/CSu4KXYMdZ]Discord server[/url]!
Wishing you a wonderful holiday season and a very happy 2024 💙✨
[i]— Alex, Community Developer from Different Tales 🦆[/i]
https://store.steampowered.com/app/2020710/Havendock/
[b]Join the Havendock community:
[url=https://discord.gg/CSu4KXYMdZ]DISCORD[/url]
[url=https://twitter.com/HavendockYYZ]TWITTER[/url]
[url=https://www.tiktok.com/@havendock]TIKTOK[/url]
[url=https://www.facebook.com/HavendockYYZ/]FACEBOOK[/url]
[url=https://www.instagram.com/havendockgame/]INSTAGRAM[/url]
[url=https://www.reddit.com/r/havendock/]REDDIT[/url][/b]
v0.70.5 Full Patch notes:
[b]Features:[/b]
- Added Seagull Perch, Seagull Feeder and Seagull Ranch to breed your own seagulls
- Added Ranching stat to settlers
- Added Rancher trait
- Added 3 new ranching equipment
- Incubator can now be upgraded to Electric Incubator, working 2x faster
- Incubator can now incubate seagull eggs
- Storage boxes now have a new wooden appearance
- Added a new decorative: Fairy Lights
- Added Seagull raft encounter
- Added snow weather effect every 50 days
- Added new witch item: Snow spellbook
- Added achievements
- Mice are now available to purchase from cow island's trader
- Added christmas hat accessory
- Added snowglobe decoration building (requires Santa)
- Added new building setting to keep producing outputs even if one output slot is full
(e.g. drumsticks at grills, water at Desalination Plants)
- Added seagull perch building for idle seagulls to rest on
[b]Balancing:[/b]
- Birdhouse fish now last longer: 60s -> 300s
- Birdhouse fish speed boost reduced: 1.5x -> 1.25x
- Human cannons' speed increased by 50%
- Added 4 new world settings, including a setting to increase max level of 'More Cranes' and 'More Oil Rigs' research
[b]UI:[/b]
- Building info panel now has two rows of buttons at the top
- Storage panel now includes new items and its UI is widened
[b]Changes/Fixes:[/b]
- Animals tab now unlocks after Housing research
- Kewi nest is now unlocked through 'Boatyard' research
- Igloo is now unlocked through 'Bars' research
- Fixed bug where fences appeared on the chicken coop deck area
- Fixed bug where air engine 'check supplies' broken UI and ingredients
- Fixed gazebo not having a cooldown
- Fixed drinking fountain output slot blocking fire panel
- Fixed bug where sometimes settlers did not work
- Minor optimization to AI worker job calculation