Breathe easy and thrive in this cozy colony sim. Build a haven for castaways, manage resources, live your best life on the ocean. Lead your humble settlement into a high-tech society.
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I received feedback that cheese can be quite difficult to make, so I've decided to make cheese last longer for mice. I'm still tuning out the best values so any feedback / balancing thoughts are welcome!
There was also a bug that caused seagulls to not fly away at 0 hunger. This caused issues where seagulls would accumulate to a really huge flock as they could never leave. This has been fixed and seagulls should now fly away when they drop to 0 hunger as intended. If you had many seagulls prior to this update at 0 hunger, they should go away after updating to the current version. The final rare seagull is still permanent though, so you can still breed a flock permanent seagulls on your base if you like to.
I've also fixed issues with two achievements. You should be able to get the clone potion achievement when you use the clone potion after the update. Apologies for the inconvenience!
Changelog:
- Cheese now last longer when feeding mice (240s -> 600s per mouse)
- Fixed seagulls not dying at 0 hunger
- Fixed electric incubator upgrades being lost when reloading save
- Fixed 'Beyond the Sea' and 'Clone Potion' achievement not granted