Window Mode (and more!)

[h2]Game Engine / Version 48.7.0[/h2] • Added information about resistance reduction for physical professions in the statistics window. • Updated the mechanics of healing talismans. [i]With this change, talismans that provide healing after battles will restore a character to their initial pre-battle health value. This means that if a player starts a battle with, for example, 10,000/12,000 HP and has a talisman that can heal 5,000 HP, and they lose 3,000 HP in battle, they will be healed for the lost points but not more than their initial pre-battle health.[/i] • Changed the mechanics for calculating evasion and block considering the maximum level. • In preparation for an upcoming skill update, lightning damage for wands has been reduced by 8%, and orbs by 5%. • Changed the display of legendary curse and dazzle bonuses, revealing their application in the combat log between players in the same way as in battles with monsters. • Limited the ability to put expired items up for auction. • Updated the mechanics for calculating the value of items sold to merchants when they have a higher value in a stack than what the merchant offers. [i]In the case of having a stack of items with a value of, for example, 400k, when the merchant offers a maximum of 100k for sale, it will consider the individual item value, allowing the entire stack to be sold for a higher amount without the need to split the items.[/i] • Fixed a bug with delayed clan log display. • Fixed a bug that shortened the turn time after applying a counterattack in battle. • Fixed incorrectly displayed upgrade point information for items that cannot be used in the crafting window. • Fixed the incorrect calculation of blessings applied to a character when already having an active blessing. • Fixed an issue with an unbeatable character after losing a battle in arena-type locations. [h2]Game Client / Version 30.0.0[/h2] • Introduced a window mode. You can activate this functionality by selecting the Addons (top right game corner) and then choosing the "Window Mode" option. • Introduced a confirmation message when attempting to use an item with lowered level in the upgrade window. • Introduced a confirmation message when attempting to list a legendary item for a relatively low price. • Updated advertisements displayed under the inventory. • Updated the behavior of the Detector addon. The window automatically disappears when the character changes location or when a monster/NPC is defeated. • Updated the mechanics for calculating the value of items sold to merchants when they have a higher value in a stack than what the merchant offers. [i]In the case of having a stack of items with a value of, for example, 400k, when the merchant offers a maximum of 100k for sale, it will consider the individual item value, allowing the entire stack to be sold for a higher amount without the need to split the items.[/i] • Limited the ability to put expired items up for auction. • Fixed the incorrectly displayed window close icon on iOS devices. • Fixed the incorrect display of player equipment during an ongoing battle. • Fixed the incorrectly displayed percentage of special move charge for titans and colossi. • Fixed the window for creating a clan closing incorrectly when attempting to enter an invalid name. • Fixed the incorrect behavior of characters colliding with NPCs. [h2]Margonem Commons / Version 8.0.0[/h2] • Introduced a confirmation message when attempting to use an item with lowered level in the upgrade window. • Introduced a confirmation message when attempting to list a legendary item for a relatively low price. • Limited the ability to put expired items up for auction.