The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape.
[img]{STEAM_CLAN_IMAGE}/33747333/722894adc51f3c9805dc68b907d73bab8bcb730b.png[/img]
Attention Survivors!
Where is Gondolo?
This update removes the Gondola map from the Normal mode rotation, replacing it with a new "Beach" map.
We've also reworked multiple game mechanics:
- Traitor Airdrops now drop on the completion of objectives
- The Dig Site objective now has its pieces carried like batteries.
On top of that we're adding a new Traitor item called "Global Mute", which temporarily mutes all communication.
Install the latest update (available on all platforms) to try out these new changes!
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[h3][b]NEW FEATURES & GENERAL CHANGES:[/b][/h3]
[b]New “Beach” Map[/b]
[list][*]A new map has been added to the game.
[*]This new map is largely the same as Gondola, but without actually having a Gondola.
[*]This map is only available in Normal game modes.[/list]
[b]Traitor Airdrops Rework[/b]
[list][*]Traitor Airdrops no longer act as rewards for stalling objective progress.
[*]Traitor Airdrops are now dropped upon objective completion:
[*]1 Traitor Airdrop is awarded for the completion of First Objective.
[*]1 Traitor Airdrop is awarded for the completion of Second Objective.[/list]
[b]DigSite Objective Rework[/b]
[list]
[*] Dig site objects are now carried like batteries rather than held in a player's inventory.
[/list]
[b]New Traitor Item[/b]
[list]
[*] “Global Mute” has been added as a new Traitor item.
[*] Similar to the “Jam Radio” item, this item temporarily mutes all communication.
[/list]
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[h3][b]BALANCE CHANGES:[/b][/h3]
[b]Traitor Balance Changes[/b]
[list]
[*] Increased spawn rate of level 1 energy drinks in low-risk traitor crates.
[*] Increased crafting cost of Solar Pulse traitor item from 10 Traitor Credits to 12.
[*] Separated Traitor Airdrops into different loot tables
[*] 1st Airdrop contains less offensive items, and more traps and deceptive utilities
[*] 2nd Airdrop contains more power-shifting, offensive items.
[/list]
[b]General Balance Changes[/b]
[list]
[*] Adjusted spawn rates for first objective animal waves in Blackout.
[*] This should decrease the difficulty of this objective.
[*] Decreased the amount of resources that spawn in the South West tile in Blackout
[*] The Gondola map is removed from Normal Mode’s map rotation.
[*] Gondola is still available for play in custom games.
[/list]
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[h3][b]BUG FIXES:[/b][/h3]
[list]
[*] Improved start up flow if network connectivity is unavailable at start up
[*] Fixed incorrect air drops being sent when completing certain objectives in Blackout mode.
[*] Fixed players being unaffected by jamming on blue and yellow radios if they had a red radio equipped at the moment jamming took effect.
[*] Traitor-only items now appear at the bottom of the crafting menu.
[*] Fixed a translation issue for the word “Back” in Ukrainian.
[/list]
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[h3][b]KNOWN ISSUES:[/b][/h3]
[list]
[*] The Immune role is mistranslated in Canadian French.
[*] Many supported languages are not updated for the new Yeti and Hunter descriptions.
[*] First objective beacon is appearing on the North East tile on the Blackout map.
[*] Some icons on the new timeline screen appear mirrored compared to their actual location.
[*] The words "Emote Menu" appear instead of a prompt to assign a keybind in the keyboard keybinds settings.
[*] Event icon remains on screen when using a Hysterical Gas or Solar Flare remote during an Airdrop Global Event.
[*] Players resurrected by a Necromancer while in a herb bush will become permanently slowed.
[*] The "Survive without placing any traps" bonus objective does not fail if an Icebomb is used to trap an objective.
[*] Incorrect Tracker Tag color is displayed if a player swaps clothes with a player who was tagged with a green tag.
[*] Players using their DLC trial cannot access the timeline after their game.
[/list]
Stay warm Survivors!