Summer Housekeeping Update

Project Winter

The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape.

[img]{STEAM_CLAN_IMAGE}/33747333/6b5ea07b409a21680aa8bc22fd8d6be5f8c99195.png[/img] [h3]Attention Survivors![/h3] Wherever you happen to spend this hottest summer on record, don't forget to check out the newest Project Winter cosmetics! This housekeeping update adds a new Badges and Titles feature, improvements to the end-game timeline, an updated Discord integration, and of course new monthly cosmetics! Badges and Titles are earned by playing the game and can be equipped to show what you are truly made of! [h3]Note:[/h3] Win10 + Xbox builds will be delayed receiving their updates, which will affect cross-play with other platforms. Apologies for the inconvenience, we expect this to take not more than a few days. We will keep an eye out over the weekend and push the update as soon as it is ready! [h3]NEW FEATURES & GENERAL CHANGES:[/h3] [list] [*] Badges & Titles: Players can now unlock and equip a variety of titles and badges for further customization, and to show off their achievements. [*] Timeline: Now displays recent pathing of player responsible for an event [*] Timeline: Event icons have been reorganized and reordered for clarity [*] Updated Discord integration [*] New cosmetics [/list] [h3]BALANCE CHANGES:[/h3] [list] [*] Reduced overall variance in repair requirements for Smoke Signals objectives [*] Improve terrain placement on North East tile of Deep Woods map to eliminate clutter [*] Slight adjustment to the Deep Woods item drop tables [/list] [h3]BUG FIXES:[/h3] [list] [*] Global Mute no longer persists through Match Over screen [*] Global Mute no longer affects Ghosts [*] Ghost chat is no longer made visible to Living players after Global Mute ends [*] Fixed language of room being set incorrectly for a rematch. [*] Blackout: Adjusted Dig Site locations to fix instances where it could not pick a 4th dig site [*] Updated ice wall collider on North tile of Deep Woods map to fix issues with the cave entrance [/list] [img]{STEAM_CLAN_IMAGE}/33747333/76468ea765b0fc7ab98c3a3236acaaf78155f2f5.png[/img]