🚀 Weekly Dev Update #15🚀

[h2]New Zone:[/h2] 🏴 Black Zone: PVP full loot, with or without flag. Try to find its access ;) [h2]Aesthetics Enhancements: [/h2][list] [*] 🎒 Bags with Art: Begone Placeholder, now your bags have art! [*] 🚩 Animated Repair Station Flags: See the life at your outposts! [/list] [h2]New Gear and Tools: [/h2]⚔️ Exciting Equipment and Builds [list] [*] Dagger, Earthstaff, Scythe, Spear [*] Introducing new roles: Knight, Assassin, Druid, Cultist [/list] [h2]Numbers and Balancing: [/h2]📈 Updated XP Rewards: For crafting, resources, refining. [list] [*] 🔧 Ability Balancing: Fine-tuning Curse, Skullcrusher, and Cripple. [*] 👹 Monsters Difficulty: Now more balanced for an engaging challenge. [/list] [h2]Community-Reported Fixes [/h2]🙌 Your Feedback in Action: [list] [*] Chat message duplication post-reconnection. [*] Fixed invisible building assets in Mount Mithrus. [*] Resolved Vault Resource Duplication bug. [*] Fixed disappearing items in vault. [*] Fixed the issue where resources were invisible on the World Map. [*] Adjusted NPC dialogue speed for better readability. [/list] [h2]Other Bug Fixes: [/h2][list] [*] Staff disappearing post-idle. [*] Missing shield visuals in PvP. [*] 'Natural Protection' ability causing lock-ups. [*] Updated in-game text for clarity ("User Runes" to "Collection", "General" Mastery to "Overall"). [/list]