๐Ÿ› ๏ธ WEEK 4 UPDATE 1 ๐Ÿ› ๏ธ

Tarnished Blood ๐Ÿฉธ [Tactic RPG]

Serve the ancient Protector Tree, as you slay gigantic beasts and harvest their essence in this turn-based roguelite RPG with a truly unique, time-bending battle mechanic! Can you help a group of hunters survive in the cruel world under the Domeโ€ฆ?

[h1]Fixed bugs:[/h1] โœ… Nerfed Warden turrets a little bit โœ… Fixed Ataxophobia description โœ… Fixed input being blocked if ESC is pressed while dropdown-like resolution is opened while in settings โœ… Fixed Iron Will trait working only if the Player saw the increased toughness value during the hunt (before the fight) [h1]Elements Added:[/h1] ๐Ÿ“Œ Added additional hover to link enemy body parts to their respective HP bars (with placeholder sprite for now) ๐Ÿ“Œ Added option to continue campaign after defeating Warden to continue hunting harder versions of bosses infinitely ๐Ÿ†˜ HELP NEEDED Due to the upcoming support of new languages - we had to restructure the current translations and the game might be missing a couple of words here and there. If you see a string of text "!!!BRAK!!!" - please report it to us immediately on our: [url=https://discord.gg/7TQDjC7dXa]Discord[/url] or on [url=https://steamcommunity.com/app/2291700/discussions/1/4631482569784862765/]Our Steam sub Forum[/url] โš™๏ธDEV UPDATE Moving on, we are working on a new town module: the highly requested Training Grounds, where players can test various combos, setups, and combat in a controlled and safe environment. Last but not least - we are also working on a new boss. More details are coming soon.