๐Ÿ› ๏ธ Week 2 Update 1 ๐Ÿ› ๏ธ

Tarnished Blood ๐Ÿฉธ [Tactic RPG]

Serve the ancient Protector Tree, as you slay gigantic beasts and harvest their essence in this turn-based roguelite RPG with a truly unique, time-bending battle mechanic! Can you help a group of hunters survive in the cruel world under the Domeโ€ฆ?

Fixed issues: โœ… Streamlined how portals are placed. โœ… Fixed player placing teleports on gamepad โœ… Fixed upgrading cost for boss - crafted weapons โœ… Fixed Warden pushing back players outside of range โœ… Fixed Warden Soul harpoons spawning outside of area making invisible hitboxes โœ… Fixed level up screen eating EXP if player quit to menu while choosing trait โœ… Fixed RNG on leveling so that character always get same level up trait options โœ… Changed "Handyman" and "Naked Fighting" traits applying when departing from town instead of just applying whenever characters inventory changed โœ… Changed "Iron Will" trait description to better indicate when the toughness is applied โœ… Fixed character names being randomized if loading savefile from fight that took more than 1 turn โœ… Fixed crash on warden connected with him dying while pike attack was on timeline