Wee Tanks version v1.0.1

Wee Tanks!

Explosions. Tanks. Bosses. And more explosions. You dying a lot. With your friends. Hundreds of maps. Boom.

[img]{STEAM_CLAN_IMAGE}/41649880/1451ee69ac3a387fca08eff04281e26086b6d3af.jpg[/img] [h2]Hey Tankersss![/h2] This hotfix will focus on some multiplayer bugs that popped up after launch, and some other features that have been requested. Do read the changelog to get a full scope of all the changes! [b]The changelog (you should read these):[/b] - Getting revived will give you a 2-second invulnerability - A secret funny thingy, added to the multiplayer games - You can set difficulty for FFA and TDM as well, this is purely visual to let other players know the difficulty of the lobby (in the lobby browser) - Can now click player names to access their Steam account pages - Cherry tanks move again - Player X when dying is now the color of the player-selected color - Difficulty setting now is consistent when coming back from the game - Difficulty now shows up in the browsing lobbies list, could be helpful in selecting a lobby suited for your playing style - [b]The changelog (read if you have nothing better to do):[/b] - Floors have wetmaps again, meaning that when it rains you see puddles - Enemy peach tanks only give shields to enemy tanks now - Peach tank shield SFX and graphics show up when hit - Fixed numbers in player list not counting down normally - Crown is back in-game player list - In-game player list levels are now colored like in the lobby - Player ping updates every 0.5s instead of 1s - Rain doesn't turn off if there are 2 rain levels in sequence (second level would be not raining) - Fixed a bug where the game would bug out if both the player and enemy died at the same time - Increased the range a bit for reviving other players - Fixed enemy tanks bullets bouncing off weirdly on other enemy tanks, now it takes into account if friendly fire is turned on or off - Chat does not get cleared going between lobby and in-game - Text box messages get smaller instead of going out of bounds - Fixed lobby name defaulting when clearing the name - You can now "Mark as read" messages with the controller use button, if you are using a controller - Fixed the gameplay settings menu not working with controllers (other menu sliders will come at a later point) [img]{STEAM_CLAN_IMAGE}/41649880/cbe7b082dd18bf5041d7a04dcd43c2f0bdf38dcb.png[/img]