Explosions. Tanks. Bosses. And more explosions. You dying a lot. With your friends. Hundreds of maps. Boom.
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[h2]Hey Tankersss![/h2]
This hotfix will focus on some multiplayer bugs that popped up after launch, and some other features that have been requested. Do read the changelog to get a full scope of all the changes!
[b]The changelog (you should read these):[/b]
- Getting revived will give you a 2-second invulnerability
- A secret funny thingy, added to the multiplayer games
- You can set difficulty for FFA and TDM as well, this is purely visual to let other players know the difficulty of the lobby (in the lobby browser)
- Can now click player names to access their Steam account pages
- Cherry tanks move again
- Player X when dying is now the color of the player-selected color
- Difficulty setting now is consistent when coming back from the game
- Difficulty now shows up in the browsing lobbies list, could be helpful in selecting a lobby suited for your playing style
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[b]The changelog (read if you have nothing better to do):[/b]
- Floors have wetmaps again, meaning that when it rains you see puddles
- Enemy peach tanks only give shields to enemy tanks now
- Peach tank shield SFX and graphics show up when hit
- Fixed numbers in player list not counting down normally
- Crown is back in-game player list
- In-game player list levels are now colored like in the lobby
- Player ping updates every 0.5s instead of 1s
- Rain doesn't turn off if there are 2 rain levels in sequence (second level would be not raining)
- Fixed a bug where the game would bug out if both the player and enemy died at the same time
- Increased the range a bit for reviving other players
- Fixed enemy tanks bullets bouncing off weirdly on other enemy tanks, now it takes into account if friendly fire is turned on or off
- Chat does not get cleared going between lobby and in-game
- Text box messages get smaller instead of going out of bounds
- Fixed lobby name defaulting when clearing the name
- You can now "Mark as read" messages with the controller use button, if you are using a controller
- Fixed the gameplay settings menu not working with controllers (other menu sliders will come at a later point)
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