First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps!
[h1]Here's what's new in today's update:[/h1]
[list]
[*]Added new firing modes to the following weapons:
[list]
[*] Blasters: Burst fire.
[*] Machine guns: Spread.
[*] Missiles: Splinter.
[*] Lasers: Long range.
[*] Torpedo launchers: Cluster.
[*] EMP launchers Cluster.
[*] Railguns: Randomize mode.
[*] Saws: Reverse & Grind modes.
[/list]
[*] Fire only (no detach) mode for Detaching launchers.
[*] Added size 3 thrusters.
[*] Missing ships added, updates to most enemy ships to include new firing modes.
[*] Boss fights are now escapable in Rogue mode.
[*] Unlock blueprints randomly via destruction (100% chance from boss fights).
[*] Crafting materials now drop randomly via destruction instead of just via melting.
[*] Melting is now only done via right-click in inventory & craft mode, to prevent accidents.
[*] Made enemy placement throughout the world more randomized.
[*] Now only pieces of your ship & things that were detached from your ship can pass through your shields (shields protect you from dangerous debris and makeshift detacher-launcher missiles now)
[*] Miscellaneous graphical improvements.
[*] New starting ship, to get you into the game faster.
[/list]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31501901/250b523c6bee9e6d1c932857080c24dc0a0243ce.png[/img]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31501901/907e0978de6a32c0263ef698df34dfce2b1df0d3.png[/img]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31501901/6b1787cba32f602af3e0f0b52d19edba36edeb2b.png[/img]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31501901/20b9253f5096769ca34028fad74c3bc0558391a1.png[/img]