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Placid Plastic Deck - A Quiet Quest

A wholesome game where you can’t die. A relaxing and witty adventure featuring colorful pixel-art locations, peculiar characters, quirky dialogues, elements of deck-building card battles, and a lot of ducks. A tale of friendship and revenge!

Hello everyone! Today we want to touch base with you and thank you all for the support you never fail to grant us. In just 3 weeks or so, the game has gathered [b]4k wishlists[/b]! (Pretty impressive by our indie, self-funded standards.) Not only that, but thanks to the buzz from the announcement trailer and all your interactions with social media posts, gifs, images, and so on, we even attracted the attention of Rock Paper Shotgun, who decided to write a nice article about Placid Plastic Deck! You can read it here: https://www.rockpapershotgun.com/new-pixelart-card-battler-blends-pokemon-with-inscryption-using-the-dark-magic-of-ducks Now let's take a look at what we are working on, shall we? [img]{STEAM_CLAN_IMAGE}/45110334/f117a7752d00051e12c78cdb43fdf64471a28821.gif[/img] As you might have noticed, in our game, card battles always happen between different decks because no two decks are the same. Since all decks are unique, we are drawing quite a few cards. We thought you might want to take a sneaky peek: [img]{STEAM_CLAN_IMAGE}/45110334/dfc1335ca712b258e8a38424bc25bce1fb22dfc5.jpg[/img] Each deck has its own board, and when our beloved protagonist Zoi is challenged by an opponent, they simply join their boards together and play. That means we need to model quite a few boards. For now, we are focusing on the details of YOUR board, as it's the one you (almost) always have before your eyes. We want to give it a tactile feeling, and I must say that passing the turn is pretty satisfying... [img]{STEAM_CLAN_IMAGE}/45110334/0037f901c2cdde085d6f6f217a7bcf58c700e750.gif[/img] And that's all for today. We'll update you again soon, keep sharing the quacks! :coolduck: