Sky of Destruction is a top-down shooter created by a team of two people. Combine aircrafts in your combat fleet, which will help you during the mission. Your goal is to destroy the enemy aircraft carrier or buildings, breaking through the enemy air armada. Explosions and total destruction!
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[h1]Hello everyone![/h1]
[h3]We're excited to announce a long-awaited major update!
We've put in a tremendous amount of work and hope you'll appreciate it.
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[b][h3]CONTROL OPTIONS[/h3][/b]
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An additional control option has been added: relative to the aircraft and relative to the world.
Some players prefer aircraft-relative controls, while others prefer world-relative controls.
Sometimes it's challenging for players to adapt to a different control scheme than what they're used to.
So, we've decided to offer both options: aircraft-relative and world-relative.
The choice of control scheme is made at the beginning of the game and can also be changed in the game options.
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[b][h3]INTERFACE UPDATE [/h3][/b]
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The interface is the face of the game, the constant interaction point for players. That's why we've made a thorough overhaul of its appearance.
Nearly all elements have been redesigned to adhere to a cohesive style. As a result, the game has acquired its final look, with a more pleasant and beautiful interface.
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[b][h3]FULL GAMEPAD SUPPORT[/h3][/b]
We're wrapping up the development of full gamepad support. The only thing left to do is to select the controller in the game options.
We'll make it even more convenient in future updates.
You can already fully enjoy the game with a gamepad.
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[b][h3]REDUCED BUILDING HITPOINTS[/h3][/b]
We noticed that shooting buildings for a long time isn't fun, so we decided to minimize this aspect of gameplay.
Now buildings are destroyed quickly, and you'll witness spectacular explosions.
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[b][h3]OPTIMIZATION[/h3][/b]
We observed occasional sharp frame rate drops in the game. We found the cause and fixed it. We've also improved numerous performance nuances.
Now the game runs smoothly and steadily, providing pure enjoyment.
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[b][h3]NEW LOCATIONS[/h3][/b]
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New locations have been added to bring variety and diversity to the game.
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[b][h3]GAME BALANCE REWORK[/h3][/b]
Many aspects of the game have been altered, from shooting damage to aircraft turning angles. Listing all the changes would take a huge list.
Overall, most changes were aimed at empowering the player.
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[b][h3]GRAPHICS OPTIONS ADDED[/h3][/b]
Now you can adjust the graphics to suit your device.
You can choose the level of anti-aliasing, shadow quality, textures, and more.
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[b][h3]ADDITIONAL CONTROL OPTIONS[/h3][/b]
Aside from the obvious purpose of this section, you can choose your preferred aircraft control scheme: relative to the world or relative to the aircraft.
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[b][h3]EFFECTS IMPROVEMENT[/h3][/b]
Explosion effects have been enhanced. Explosions now emit more light, and an explosive shockwave has been added, making them more spectacular.
Additionally, there's now a recoil effect when issuing attack commands. A red glowing flare with a blinking light remains at the command location.
Numerous additional effects have been added throughout the gameplay.
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[b][h3]GAME MIGRATED TO A NEW ENGINE VERSION[/h3][/b]
The game engine version has been updated, further enhancing performance and rendering quality.
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[h3]Thank you so much to everyone who has been patiently awaiting Sky of Destruction!
After this update, we'll finish the remaining tasks and start preparing the game for release![/h3]
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