We Patched Some Stuff

We've heard your feedback, thank you. So let me introduce the first Ballionaire patch: [h1]v1.0.8 Patch Notes[/h1] [h2]Content:[/h2] [list] [*]Trowel was "Whenever a trigger is removed, gain 3 rerolls.". Now, Trowel is: "The first time trigger is removed each turn, gain 3 rerolls." (Fixes infinite loops made possible by Trowel + Swiss Army Knife) [*]Well is now Unique. (Fixes infinite loops made possible with 3+ Wells and an Abacus) [/list] [h3]Slot Machine:[/h3] [list] [*]Switch Gate is now just banned from certain parts of this board (presents as red X's during placement) [/list] [h3]Pinball:[/h3] [list] [*]Switch Gate is now just banned from certain parts of this board (presents as red X's during placement) [*]Changes to physics colliders and overlap detection to help with stuck balls as well as Petrification/Conflagration + Dart Trap not interacting well on this board. [/list] [h3]Fishing:[/h3] [list] [*]Switch Gate is now just banned from certain parts of this board (presents as red X's during placement) [*]The fishing line was completely "stiff" when playing on high-frequency monitors (e.g. 120+ hz). Now the fishing line should be have "normally" (slack and jiggly) regardless of framerate. [*]Changes to physics colliders and overlap detection to help with stuck balls as well as Petrification/Conflagration + Dart Trap not interacting well on this board. [/list] [h2]QOL:[/h2] [list] [*]Hold-to-Skip on joystick speed is doubled (skips kick in quicker) [*]Any action taken on the Profile > Reset page now requires two presses of the button to confirm. [*]Changed the way Profile > Unlocks page works. Instead of actually unlocking your content, the page presents you with an override that ignores locks when checked. This basically the game to allow all locked content to appear, without actually changing the recording of what you've legitimately unlocked. Vending Machine will still reflect actually locked content. Everything else, like Ballipedia, should behave as if the content is unlocked. [/list] [h2]Achievements:[/h2] [list] [*]Added an achievement for beating Ballionaire++. [/list] [h2]Localization:[/h2] [list] [*]Fixes in all languages. [/list] [h2]Bugs:[/h2] [list] [*]FIXED: If you quickly clicked on a draft choice after hitting Reroll or Skip, you could snag the draft choice. [*]FIXED: Rapidly clicking more than one choice from the Vending Machine draft would get the game into weird states [*]FIXED: When Continuing a game, Rabbit's Foot would re-proc for every Animal on your board [*]FIXED: When Continuing a game, each Silo on your board would give a Harvester draft [*]FIXED: Balls replaced by Petrification/Conflagration would incorrectly retain the gravity of the balls they replaced in some cases [*]FIXED: Credits typos [/list] Thank you for your support of our auto-bonker! - The Seeker