Trials and Tribulations

Understanding your tiggers, knowing your Spawners from your Holders and having a strategy for your synergy is a really good basis for becoming a Ballionaire… But let me tell you a little bit about Tribulations. [img]{STEAM_CLAN_IMAGE}/44723649/c941f2dee03bf4bf99180444a785819fef94791d.jpg[/img] There are a number of these in Ballionaire that can range from “no big deal” to “why would you do this to me?!” Let’s look at a couple. A good example is [b]Befuddlement[/b] which means that teleporters have a chance to teleport to a random teleporter not a higher one. Plans? What plans! [img]{STEAM_CLAN_IMAGE}/44723649/38e66215646e1fe7dd427481d74f7ced4685cd68.jpg[/img] [b]Abeyance [/b]causes cooldowns to last 50%/100%/200% longer, could ruin a good thing you’ve got going. [img]{STEAM_CLAN_IMAGE}/44723649/be6970ca2aa092a893eb2382cb653c6e254837e1.jpg[/img] [b]Diminution[/b] diminishes your triggers in a standard draft when you consecutively reroll, to a minimum of 1! That’s mean!! [img]{STEAM_CLAN_IMAGE}/44723649/d2fc3027afc27887eca50e0e49e962cda752f3c5.jpg[/img] Tribulations mean you have to switch things up, think on your feet and above all bonk smart! You can find details of all the Tribulations in the Ballpedia in the options menu. Ballionaire is OUT NOW! https://store.steampowered.com/app/2667120/Ballionaire/