The base building game that lets you take command of a remote air base of workers and pilots during World War II.
The Alpha 3 update for all alpha supporters is here. And that means, we have updated the free demo of GROUND OF ACES as well!
See what is new in our Alpha 3 overview video:
[previewyoutube=IrwReHTBIIg;full][/previewyoutube]
[b]KEY UPDATES:[/b]
[list]
[*] Four new aircraft
[*] - Bristol Beaufighter
[*] - Gloster Gladiator
[*] - Avro Lancaster
[*] - Bristol Blenheim
[*] New missions and mission types
[*] - fighter missions
[*] - surveillance missions
[*] - bombing runs
[*] - skill missions
[*] - transport missions
[*] - stealth missions
[*] Expanded mission systems
[*] - stats and modifiers logic
[*] - mission consequences logic
[*] Plane maintenance system
[*] - manage fuel, integrity, health of plane
[*] - multi seat plane logic
[*] - pilot class and task system
[*] - fuel as new resource
[*] New building blocks and assets:
[*] - hangar floor, walls and roofs
[*] - fences
[*] - metal shelves
[*] - water pumps
[*] - fuel tanks
[*] - two new sizes of parking spots
[*] Gardening system
[*] - gather seeds from wild plants on map: tomato, potato, grain and beans
[*] - assign gardening zones
[*] - grow plants and harvest your own food and seeds
[*] 3D preview of aircraft when ordering a plane
[/list]
Other improvements:
[list]
[*] more metal wrecks on maps
[*] parking spot no longer needs to be adjacent to runway
[*] improved path finding of planes from runway to parking spot
[*] particle effects for workbenches and work animations
[*] particle effects for damaged planes
[*] trash now degrades in storage zones and disappears
[*] easier way to select zones via left click
[*] new category of airplane maintenance tasks
[*] cheaper costs for metal projects
[*] tweaks to UI window management
[*] mission timers stop once every pilot is seated
[*] faster runway building
[*] faster destruction rocks
[*] runways keep their previous tier when being upgraded to larger sizes
[*] adjustments to the game's credits
[*] and more bug fixes and balancing adjustments
[/list]
[b]NEXT STEPS[/b]
Our team is working on the next alpha update right now. Here is what you can expect as the main features for Alpha 4:
[list]
[*] relationship system with HQ & victory points
[*] weekly resource delivery system
[*] wall and floor decorations
[*] improvements to airplane takeoff, taxi & overall game performance
[/list]
[b]THANK YOU & TELL US YOUR FEEDBACK[/b]
Thank you so much for playing the Ground of Aces demo! Your feedback as fresh players is critical for the ongoing development of this game.
And a special thank you to our to all our alpha supporters! Your support and input helps us so much and together with you, we can make the game better for everyone.
We want to know from all of you what you think of the new features. Use the survey link in the options menu and the feedback button in the game to send your feedback directly to us. With your input, we know what is most important to the playerbase, and we can keep improving the game.
And we also want to know: What will your new airbases look like? What does your dream WWII airbase look like? Share your best screenshots of your airbases with the community here on Steam so we can see what you built.
[b]LIVESTREAM ON THE 4TH OF DECEMBER
[/b]
We want to play and discuss the new alpha with you! For this, we are planning a livestream [url=https://www.twitch.tv/blindflugstudio]on our Twitch channel[/url] for the 4th of December, 7pm CET. Get game design insights, ask questions and learn more about what’s to come.
Follow our channel [url=https://www.twitch.tv/blindflugstudio]here[/url] and get notified when we go live.
- The Blindflug Studios Team