We're releasing a new update for Battlesector. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
[i]Changes since 1.4.127[/i]
[h2]General[/h2]
[list][*] Fixed an issue where some mid-mission saves from the Age Of Crimson Dawn campaign were not loading correctly
[*] Updated and adjusted some Astra Militarum SFX
[*] Adjusted some Astra Militarum movement animations
[list][*] Including fixing tank tracks[/list]
[*] Compressed the Astra Militarum Tech Tree to fit in all screen resolutions
[*] Fixed UI issue where some data panels were not updating properly when match options were changed/armies were updated[/list]
[h2]Balance[/h2]
[h3]Astra Militarum[/h3]
[list][*] Commissar Chainsword attacks 3 times, to match his animation
[*] Leman Russ (and Tank Commander) Plasma Cannons corrected to cost zero AP
[*] Valkyria Dropoff updated to have the same range as Valkyrie Transport
[*] Valkyrie Transport heals negative statuses (e.g Poison) from transported units
[*] Demolisher and Pulverisor corrected to have min range of 1
[*] Basilisk Barrage ability cooldown reduced to 2
[*] Fixed issue with CPP awarded from death of Shock Troops
[*] Updated cohesion limits for some Astra Militarum units
[list][*] Unit (Limit at 1000/2000/3000):
[*] Kasrkin 2/4/6
[*] Tank Commander 1/2/2
[*] Rogal Dorn 1/2/3
[*] Shock Troops 8/12/16
[*] Leman Russ 2/3/4[/list]
[*] Fixed issue where some Astra Militarum units had greater than 100 melee accuracy
[*] Standardised some Astra Militarum visibility cones[/list]
[h2]Bug Fixes[/h2]
[list][*] Fixed issue where some attack information panel would not display for some weapons
[*] Fixed rotation of Tank Commander muzzle flash
[*] Fixed Penetrating Shot ability for Heavy Weapon Squad with Lascannon
[*] Fixed Trygon Bio-Electric Pulse splash damage
[*] Fixed Pour It On ability not giving extra attacks
[*] Fixed eye animation for Kasrkin
[*] Fixed Furious Charge debuff to be flat value instead of modifier[/list]