WARCANA Balance Patch 1 is out now!

WARCANA

WARCANA is a fantasy inspired base defence, RTS game with a deck-building mechanic. Face hundreds of thousands of unrelenting monsters in a battle royale between 30 other mighty magicians. Build your deck. Prepare your defences. Summon your armies. Survive the onslaught. Be the last one standing.

[img]{STEAM_CLAN_IMAGE}/44534244/2e6927a8372b0246a14a112fccb5c9b5c7ccdeeb.png[/img] [h3][b]Hey all![/b][/h3] [h3]Thanks to all of your feedback since launch, we've now released our first patch for WARCANA![/h3] We're currently busy continuing to go through all of the player feedback and will be releasing more balancing patches in the near future! [b]This first Patch focuses on:[/b] - fixing some unintended PvP strategies - fixing some campaign missions being way too hard - fixing some bugs related to the Void Forging and Fay Calling perk traits [h2]Changelog:[/h2] [h3][b]Balancing:[/b][/h3] Crystal Lab card cost: 15 Structure -> 30 Structure Treasure Map card Structure gain: 35 structure -> 25 Structure The Clue card Structure gain: 80 structure -> 70 Structure Final Riddle card Structure gain: 130 structure -> 100 Structure Lost Key card Structure gain: 200 structure -> 150 Structure Treasure Vault card cost: 20 Structure -> 25 Structure Star Eater card cost: 5 Mana -> 7 Mana Nano Laser health: 10 -> 210 Noble Demon wall damage: 8 -> 5 Noble Demon tower damage: 8 -> 5 Demon Fortress Card cost: 35 -> 50 Scout Alpha card: unit spawns 3000 -> 1700 Scout Beta card: unit spawns 1500 -> 1700 Blaster Alpha card: Unit spawns 1400 -> 900 Blaster Beta card: Unit spawns 700 -> 900 Saboteur Alpha card: Unit spawns 1000 -> 800 Saboteur Beta card: Unit spawns 500 -> 800 Sniper Alpha card: Unit spawns 1200 -> 800 Sniper Beta card: Unit spawns 600 -> 800 Breacher Alpha card: Unit spawns 1000 -> 600 Breacher Beta card: Unit spawns 500 -> 600 Enhanced infrastructure card: Single Use -> Permanent Operation Center card cost: 15 structure-> 20 structure Operation Center building variant 3: 15 Structure & 1 Mana gain -> 5 Structure & 1 Mana gain Devastating Rift spell damage: -10 to buildings per Tick -> -80 per Second Soul Eruption card cost: 2 Mana -> 3 Mana Drone Strike unit damage: 150 -> 200 Drone Strike building damage: 1000 -> 600 Starry Night card cost: 10 Structure -> 35 Structure Starry Night card: Permanent -> Single Use Infinite Channel now provides Starry Night card on survive Infinite Channel card cost: 3 Mana -> 4 Mana Campaign Mission: "Machine Learning" has been made easier to complete Campaign Mission: "Sabotage" has been made easier to complete Campaign Mission: "Fear of the weak" has been made easier to complete Campaign Mission: "Sandstorm" has been made easier to complete Campaign Mission: "Deep Water" has been made easier to complete Campaign Mission: "Burial" has been made easier to complete Sudden death ramping: +10% unit damage each round -> +20% unit damage each round [h3][b]Bugfixes:[/b][/h3] Fay Calling Perk trait is now correctly applied to new buildings Void Forging Perk trait now actually gives players Mana Equipped Alt Ranks are shown in Battle Royale & Horde Mode screens The last selected Deck is now saved in the games config In Custom Campaign matches the map selection is now greyed out On Round reset the Discard Pile is now shuffled under the Deck not into the Deck All default decks now have barracks Piercer attack pattern has no more space invaders [b]Please continue to send us over your feedback and thoughts as you play through the new patch! It's very useful! We are also aware of some issues with text rendering Asian fonts, and we are looking into it! Thanks for your patience![/b] https://store.steampowered.com/app/2022930/WARCANA/