War Effort | Patch 1.14.8 Checksum 9d66

Hearts of Iron IV

Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.

Generals! The latest War Effort update is here and with it arrives more bugfixes and balance changes, with a few changes to France, the Warlords in the east and some changes to certain spirits! Check out all the changes below and let us know what you think, and what other changes you'd like to see~ ################################################################ ######## Patch 1.14.8 "Bolivar" ######### ################################################################ ################################## # Balance ################################## - Brazil: focus "Potenji River Conference" changed so that instead of having Brazil declare war on American major enemies, they now instead join the American war, thus not applying the Defensive War bonus on the Axis and Greater East Asian Co-Prosperity Sphere in the late-game. - Brazil: now even more extra hyper-unlikely to reject unification with Portugal if their ideologies match - Czechoslovakia: focus "United Population" now grants 10% stability and war support as well as 150 political power if the "Divided Nation" national spirit has already been removed by the focus "Czech Socialism". - France: Fixed an issue where SOMUA S35 was previously called SOUMUA S35. - France: focus ""Begin Rearmament"" will no longer be cancelled if you drop below the required war support. - France: wargoals for the French focus ""Secure the Crown"" target all Spains. - France: the Orleanist focuses Slum Clearing and Counter-Action are both now 35 days focuses, and added an extra building slot to the Slum Clearing focus. - France: focus ""Diplomatic Freedom"" now takes 35 days and give 50 political power. - France: fixed an issue with offsets in the tree when taking the focus ""Revive the National Bloc"". - France: focus ""Defensive Focus"" now gives 30 command power. - France: focuses ""Invite Yugoslavia"" and ""Invite Romania"" now are 35 day focuses. - France: Trimmed down the decision tooltips in the focus "Reorganize Aviation Industry" and added 2 Military factories as an instant completion reward in the focus. - United Kingdom: Fixed an issue with a duplicated available trigger in the British focus “Commonwealth Ties”. Also changed the focus to include British Malaya in its targets, as well as give the targeted nations 50 political power each. Also made it into a 35 day focus. - Warlords: focus Industrial Investments now gives 2 civilian factories instead of one. - Warlords: now start with the national spirit “Warlord State” which can be upgraded through 3 different new focuses, and which is removed upon becoming any other type of state. - Warlords: national spirit “Long Term Economic Planning” now also gives a 10% construction bonus to Supply Hubs. - China: national spirit “Public Works” now also gives a 5% construction bonus to Railways. - Warlords: focus “Personal Leadership” now takes 35 days and additionally grants 30 command power. - China: national spirit “Rapid Mobilization” now also gives a 10% bonus to mobilization speed. - Warlords: focus “Opposition” now also grants 5% war support. - Warlords: focus “Cooperation with the Nationalists” now also grants 5% stability. - Warlords: focus “Cooperation with the Communists” now also grants 50 political power. - Warlords: focus “Cult of Personality” now also grants 5% war support. - Warlords: focus Local Arms Production now gives 2 military factories instead of one. - Spirits: Professional Officer Corps now grants 15% division experience gain and 30 max command power in place of 5% land XP, -5% doctrine cost and 0.20 daily command power - Spirits: Elevated Engineering Corps no longer grants a 25% engineer trait xp gain factor. Railway gun bombardment bonus is now 25%, from 20% - Spirits: Proper Heritage no longer grants 5% cavalry attack, and instead grants 10% Leader Experience Gain - Spirits: State Serves the Military now grants 10% offensive war stability, from 10% political power gain - Spirits: Logistical Focus spirit now grants -10% fuel consumption instead of -5% - Cavalry Recon now gains a 15% speed bonus from the Mass Assault doctrine "Pocket Defence". - Horseback Infantry now have several early benefits in military doctrines. We would still like to see them phased out in favor of motorized infantry, but for countries with no real options in the early game they should lose their shine a little later then currently. - The Dutch MIOs Fokker and DAF are now both available from game start, and instead of being unlocked, are granted 2 extra levels when taking each MIOs respective focus. - Increased the spirit of the naval acadamy spirits chance to gain +skills on level up from 40% to 50% to be in line with the army spirits - the AI will be significantly less likely to leave countries alive on tiny islands during peace conferences ################################## # Gameplay ################################## - Added decisions for Wales and Y Wladfa to core each-others states if they control them. - The Free French focus “Refus Absurde” can now also be completed if at peace to remove the Defeatism spirit, and the focus “Form the Provisional Government” now also removes the spirit in case it hasn’t been removed earlier. - Finland no longer cedes Petsamo to the Soviets when losing the Winter War. ################################## # UI ################################## - Added simple allow_branch and offset effects to the Estonian, Latvian and Lithuanian focus trees. ################################## # Modding ################################## - Can no longer unlock a severely broken form of intelligence agency without LaR; this will error appropriately to help you track down the issue. ################################## # Bugfix ################################## - Bulgaria: Players with BftB should no longer encounter Fatherland Front when going to war with the Soviet Union while wrong ideology - The Request Expeditionaries feature works with size 0 armies once again - corrected railways around lille and dunkirk - All single category MIOs (naval, air, land) should now use the correct XP type - Fixed a bug when if you had a spirit of the army (leftmost army spirits) would cause any spirit from spirit of the naval academy (leftmost navy spirit) to not work properly - Fixed a wrong tooltip where the % chance to gain +attack/defense/manouver+coordination in the spirit of the naval academy would say you a way lower % chance to get the benefit that what it really was (it said 20% but it was in fact 40%) - Fixed a number of Soviet CCP icons that were not appearing correctly when the pack is enabled. - Fixed an issue where Argentina could core only Guatemala and no other central-american nations using their South-American unity decisions, as well as making them able to core Easter Island. - Fixed an issue where the 30 day cooldown for the damage dealt by Paratroopers after taking the "Combat Insertion"doctrine wasn't working and could be done an infinite number of times in the same state. - Fixed an issue where a Warlord state that had inherited Nationalist China's focus tree couldn't remove their version of the Ineffective Bureaucracy spirit through the Examination Yuan focus. - Fixed an error where the British Plan R-4 couldn't be successfully completed. - Land Doctrine: People's Army now correctly applies cavalry suppression buff to Military Police; buff reduced to 0.35 Suppression Per Honse from 0.5 - Unit supply consumption now correctly uses 2 decimal places in tooltips and UI (functionality remains unchanged) - Fixed an issue where the "Blockade Venezuela" decision would still be visible when Venezuela didn't exist. - Fixed an issue where the leader trait “Unbreakable” wasn’t properly granting attack and defense modifiers. - Fixed an issue where the Spanish national spirit “The Anti-Fascist Crusade” wasn’t properly granting the attack it said it was. - Fixed an issue where the Nordic national spirit “The Nordic March” wasn’t properly granting the attack it said it was. - Fixed an issue where the Nordic national spirit “To Arms Against Tyranny” wasn’t properly granting the defense it said it was. - Fixed an issue where the Latvian national spirit “Dievturība” wasn’t properly granting attack and defense modifiers. - Fixed an issue where the various Italian Papal national spirits weren't properly granting attack and defense modifiers. - Fixed an issue where the Spanish national spirit “Embrace the Spanish Destiny” wasn’t properly granting the attack it said it was. - Fixed an issue where the Spanish “Crusade Against Democracy” national spirits weren’t properly granting the attack and they said they were. - Gdynia is now also included among the states that Poland can return to a democratic Germany if they are close to capitulation. - Fixed various issues with the requirements and effects of the Norwegian decisions to convert convoys into destroyers. - Fixed an issue where Chile couldn't bypass the focus "Demand the Guyanas" when already controlling all three target states. - Fixed an issue where the Portuguese focus "Portuguese Artillery" didn't grant funds to the correct MIO. - Fixed an issue where the Brazilian focus "Bribe the Military" wouldn't grant a dockyard due to incorrect checks in the focus. - Fixed various issues where the Japanese Zaibatsu national spirits could join the wrong side of a civil war. - Fixed an issue where the Latvian focus "Renew the Constitution of Latvia" wouldn't correctly swap the trait of the political advisor Alberts Kvesis as it said it did. - Fixed an issue where the French focus and decisions for "Arms Purchases in the US" could be completed despite the requirements not being properly fulfilled. - Entrenchment Chief no longer refuses to follow naming consistency rules (Thanks Reddit, we hated it too) [url=https://discord.gg/hoi4][img]{STEAM_CLAN_IMAGE}/9948323/e3eac373f9985bbd9d814d56e83fa9b9ebabaf72.jpg[/img][/url]