The following bugs were fixed:
[list]
[*]Minimum / base value of transition between visuals was not saved when application closed. You can find this value on the main player bar, the clock symbol.[img]{STEAM_CLAN_IMAGE}/36137962/a1574a7728c0ef8bfb51db8f98539012ce4bdd3c.png[/img]
This is initially a minimum of 60 s per visual, in the screenshot it's been changed to 70.
[*] Some left-over DLC debugging code was removed (not a problem for anyone but not good either)
[/list]