View Distance Update

[h2][b]Hero's Spirit: View Distance Update[/b][/h2] Hello everyone! An update for Hero's Spirit has just gone live. With it comes a new parameter in the Settings menu, called [i]View Distance[/i]. [img]https://i.imgur.com/xhsceO1.png[/img] Defaults to [i]Original[/i] which is the game as you currently know it; but you can change it to [i]Enhanced[/i] to increase visibility in certain situations, such as thick forests. This setting will make collection efforts easier, the choice of whether to use this new feature is up to you. Comparisons: [img]https://i.imgur.com/y70Yym4.png[/img] [img]https://i.imgur.com/XRulfFd.png[/img] There is now a slight buff to the view distance in the direction the hero is facing. Previously, visibility was omni-directional regardless of facing direction, and still is, but you will see a bit more clearly in the facing direction while in [i]Enhanced[/i] mode. There are more nuanced changes as well in [i]Enhanced[/i] view distance which reduce some of the noise and flickering as you wander through open spaces. These changes were very carefully crafted to eliminate zero-warning combat situations and slightly reduce screen flicker, while still being close to the original design. Forests and spiderwebs are still dangerous, but you will have the opportunity to react if moving cautiously. Thank you for playing our game, and we hope you continue to enjoy it! Cheers! ~ TBI