The Collector's Update is Live!

- Added: A completely new HUD, including new items and location names. - Added: A crystal has been unearthed, one that resembles the save crystals scattered across the world. - Added: A mysterious artifact known as the Broom has been discovered. Spiders beware! - Added: A new shop operated by an unknown stranger has appeared. - Added: A new vegetable, the Carrot, has been imported from overseas. - Added: A strange mirror with unusual depth has been discovered. - Added: Beginning a new game+ will add a "Start Game+" option to the pre-game menu. - Added: Five new achievements. - Added: Multiple new music tracks. - Added: Multiple new maps. - Added: Multiple new map colorations. - Added: NPCs are much more talkative, and their dialogue changes throughout the game. - Added: Strange new coins are scattered around the world. - Added: The compass now points towards the nearest save point, if one exists on the current map. - Added: The Eye of the Collector has been discovered. - Added: The line of sight mechanic now has alternative textures in options to reduce eye-strain reported by some players. - Added: The player can make new friends who will follow them on their journey. - Added: The player now leaves a trail of crumbs when they pass through hidden paths. - Added: Unlockable cosmetic options. - Fixed: A mysterious key has been restrained from ending the world by closing your game unnecessarily. - Fixed: Convinces secret tiles that they should keep their palettes up to date. - Fixed: Gave the treasure counter in the castle grounds a good talking to, made sure it never lies to the player. - Fixed: Sat the main character down and explained that facing south every time they enter a new map is unnecessary. - Fixed: The bunny has been provided a booster shot to immunize it against certain environmental hazards. - Fixed: The exit menu now has a minor delay when closed, reducing unwanted button input. - Fixed: The portals in Sanctuary are better at pretending to be brick walls when inactive. - Fixed: The witch is now a good sport and kicks you out of unwinnable fights if you have a bad equipment combination. - Fixed: The witch can no longer freeze time under specific unusual circumstances. - Fixed: There were no misplaced map tiles to fix. Reports to the contrary certainly weren't addressed. And all the stuff in between the lines here. We really hope you enjoy this update :heart: