Verticality, Battle UI, and Custom Maps

Mecha Simultactics

Mecha Simultactics is a simultaneous-turn-based competitive tactics game with customizable mechs, anime-inspired battle replays, and online multiplayer PvP.

Hey Pilots! Since the last update I’ve been working on several features for Mecha Simultactics. I implemented the vertical axis, improved the battle UI, and added features to the map editor. [img]{STEAM_CLAN_IMAGE}/44852909/5f7e3e52fc6f283aa2689a5b616fe0a1fd4540aa.png[/img] [h1]Verticality[/h1] The vertical axis opens up a ton of strategic possibilities. I have finally implemented elevation, allowing you to climb the terrain and fall down if you jump or get knocked off a ledge. [img]{STEAM_CLAN_IMAGE}/44852909/3735b99c8d78cc78140d4d7d3af20e7600e78488.gif[/img] [img]{STEAM_CLAN_IMAGE}/44852909/5f7e3e52fc6f283aa2689a5b616fe0a1fd4540aa.png[/img] [h1]Battle UI[/h1] I’ve been working on improving the battle HUD. We have not created graphics for it yet, but I improved the layout and added necessary information like a minimap, targeted player info, and selected attack information. [img]{STEAM_CLAN_IMAGE}/44852909/3972ad67db2adbb67775a94d2af2cb2223e7bc84.png[/img] [img]{STEAM_CLAN_IMAGE}/44852909/5a0a6a468993336b2831999cbe022cbd63003579.png[/img] Also, you can now see characters and the grid behind walls. [img]{STEAM_CLAN_IMAGE}/44852909/2b28ee9faedbae622656f80120464a12a590fd61.png[/img] [img]{STEAM_CLAN_IMAGE}/44852909/5f7e3e52fc6f283aa2689a5b616fe0a1fd4540aa.png[/img] [h1]Custom Maps[/h1] Up until now the map editor was very janky. Well, It’s still janky. But slightly less so. Map data is now saved in a shareable format so you can share maps with other players. Steam Workshop is not implemented yet though. That will come later. I also made it so you can create your own terrain textures in custom maps. [img]{STEAM_CLAN_IMAGE}/44852909/c11ed50650d049f312287366bc9ee965575d797c.png[/img] [img]{STEAM_CLAN_IMAGE}/44852909/5f7e3e52fc6f283aa2689a5b616fe0a1fd4540aa.png[/img] [h1]What's Next[/h1] Now I’m working on polishing up the combat and balancing the attacks. After that, I will release an alpha build for playtesting! [img]{STEAM_CLAN_IMAGE}/44852909/5f7e3e52fc6f283aa2689a5b616fe0a1fd4540aa.png[/img] [h1]Don't Miss Out[/h1] Sign up for updates: [list] [*] [url=https://store.steampowered.com/app/2738660/Mecha_Simultactics/]Wishlist and Follow Mecha Simultactics[/url] [*] [url=https://store.steampowered.com/franchise/rjtn]Follow RJ Arcade on Steam[/url] [*] [url=https://www.rjtn.ca/]Join the Newsletter[/url] [/list] That’s all for now! -RJ