Hi, I'm working on the update after a break for technical training.
I added the following features in version 3.3.7.
[h1]Improved UI when exporting images[/h1]
When exporting images, we can now perform camera operations while checking the final image proportions.
[img]{STEAM_CLAN_IMAGE}/41927856/5b8bdd2efd93878d4b4ba9cacb7f3580c8cc30da.jpg[/img]
[h1]Building-related props presets[/h1]
I added many preset 3D models of buildings.
I know many users currently use mainly image backgrounds, but we hope this will be an opportunity for them to enjoy shooting 3D model backgrounds.
[img]{STEAM_CLAN_IMAGE}/41927856/36eef83fd92f5b743361561df9c0d8936de06da4.png[/img]
[h1]Others[/h1]
[list]
[*] Reset button for wind function
[*] File name displayed in the list of loaded VRM files
[/list]
[h1]Plans for major upcoming app features[/h1]
[list]
[*] Text on exported images
[*] Exporting and importing scenes
[*] loop animation of multiple poses (→ export animation clips and movies)
[*] Improvements such as tagging workshop poses for search
[/list]
I changed the update schedule site display from a list format to a board format. It is now easier to see what will be updated next.
https://evelyngamedev.notion.site/5bb7e50c57564d66ba72eca8aa9dc6f9?v=66b7079c3eac42468e9aae9095191c2c
[img]{STEAM_CLAN_IMAGE}/41927856/fe1b35b70103c1f5e3b15f67977221b4b4612842.png[/img]
[h2]About VRM1.0[/h2]
As a test, I wrote code to support VRM1.0 in a test project.
https://twitter.com/EvelynSoloDev/status/1575152454039404544?s=20&t=DuSRBMiZ-BG_WoRE4d76Eg
[img]{STEAM_CLAN_IMAGE}/41927856/d64be17e71dbee438f1b61de9272a5775d8167d2.jpg[/img]
However, I cannot reflect this in my product because Vroid SDK does not support VRM1.0 yet.
Once Pixv distributes the VRM1.0 supported version of Vroid SDK, I will support VRM1.0 in this application.
Thanks.