Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
[h3]
Bug fixes:[/h3]
[list]
[*] Fixed the sorting items bug that could cause items to disappear under specific conditions - this time for good!
[*] HUD will display properly when using 21:9 aspect ratio.
[*] Fixed missing sliders in the Journal and inventory screens.
[*] Fixed an issue where the sensitivity option was not changed when the player changed the input device.
[*] Fixed an issue where the “unstuck ammo” function sometimes produces a wrong SFX.
[*] Fixed an issue where two Boo Hags could appear after saving & loading the game when her quest was completed.
[*] Fixed an issue where using a Raven Skull inside a backpack could cause the ESC key to not work on the first try.
[*] Fixed a bug where Wraith would not chase the player.
[*] Fixed a case where the Birdman and Prodigal Daughter could shoot the player without aiming.
[*] Fixed a bug where the Chaos Die could be “consumed” when using a controller or keyboard shortcut.
[*] Fireweed in Chapter 2 will always be picked up without checking for space in the player’s inventory.
[*] Lady Anabelle won’t respawn in Chapter 3 if she has already been killed.
[*] Broken Scream won’t produce the wrong SFX when using its cloak ability.
[*] Hellish Clot will now properly lose aggro.
[*] Projectiles will no longer snap to Drowner’s jaw, giving wrong impressions about missed headshots.
[*] New Blood Interactive splash screen properly displays on the widescreen.
[/list]
Additionally, in the previous patch (3.2.0) we fixed an issue where enemies would not see the player properly from a distance. This results in enemies being slightly more aware of the player.
(This will be adjusted in the future)
[h3]Improvements:[/h3]
[list]
[*] The ammunition’s name will be visible when changing the ammo type.
[*] Information about ineffective shots will not be displayed when shooting corpses.
[*] Chapter 3 boss’ body will no longer land on an invisible collider.
[*] Improved the Leech AI to be less prone to getting stuck near walls and other obstacles.
[*] Chapter 1 boss will remain “opened” for a bit longer after forcing it open.
[*] When using the item wheel with a mouse, the camera will remain locked.
[*] It’s now possible to use Black Raven Skulls inside safe zones.
[*] Few small text improvements.
[/list]
https://store.steampowered.com/app/1587130/Blood_West/