version 2.2.0 - arrows, explosives, better sounds and more

SquareWorld Unpixeled

Explore a randomly generated universe full of unique planets! Build whatever comes into your mind with hundreds of blocks available! Mine for precious treasures and dungeons! Play alone or with friends, create or destroy, explore or build up a home. Choose your way of playing.

[h1]version 2.2.0 is a major update focusing on general content and improvements[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33720690/b82e67ecad42b542f49febdecbbc8b8d122b8cd4.png[/img] [h1]what's new?[/h1] [list] [*]added crouching, decreasing your height to get into smaller tunnels (default: left control key) [*]bows now require arrows [*]all firearms now require bullets [*]added iron, steel, slime and glarestone bullets [*]added iron, steel, slime and glarestone arrows [*]added ice on lakes [*]improved mining sounds [*]added difficulty (peace (no enemies), normal and hard (drop 1/3 of your inventory)) [*]added lil' bomb, an annoying running bomb, dropping gunpowder [*]added gunpowder, grenades and a grenade launcher [*]liquids will now react [*]added obsidian [*]added the spawn, it allows you to set the world spawn [*]added builder villager, selling blocks [*]added muffins [/list] [h1]biomes[/h1] [list] [*]planet systems overhaul, each system has its own "theme" [*]added 2 lava biomes [*]added hot lava stone [*]added lava gem, usable as a tool modifier to apply fire damage (dropped by hot lava stone) [*]added flarewood tree (including sapling, wood, planks and wooden wall) [/list] [h1]performance[/h1] [list] [*]switched to TGA image format for less loading time [*]re-added resource recycling for faster chunk loading [*]dynamic radius for chunk loading [/list] [h1]and some smaller tweaks[/h1] [list] [*]fixed enemy spawning too early, some enemies, including Orks, now spawn in higher systems. [*]defeating the void golem now unlocks the second planet ring, the executioner the third [*]fixed fullscreen-toggle error [*]decreased health of ghost [*]removed ores from map (made no sense) [*]fixed crashes on unicode pathes (sorry to those affected by this bug!) [*]fixed typos and smaller bugs [*]dark spirits (and the dark spirit boss) now drops gunpowder [*]moved mithril ore to system 2 [*]moved glarestone ore to system 3 [*]crystal golems spawn in system 3 [*]skeleton guards spawn in system 4 [*]increase shield modifier cooldown to 15 (from 5) [/list] [h1]what's next?[/h1] [list] [*]main quest expansion to unlock system 4 [*]another sounds overhaul [*]custom planets - create and enter custom, optional private worlds, if you ever need more space or resources! [*]signs - displays text or items, never forget which chest contains what again! [*]and some community requested features [/list]