This version improves a few game elements, based on the recent feedback from our community.
Thanks everyone for helping make the game better!
[b]Balance Changes[/b]
- Donkeys and Horses will usually now spend 3 game years as adults and 1 as old (before it was 2/2). This will bring up their reproduction rate to the same level as cattle.
[b]AI Changes[/b]
- Domestic animals escape from raiders when not sheltered, even before being attacked.
- People will now build structures even if very hungry when there is no food available, this can easily happen in Nomad mode.
- Fixed issue with animals sometimes stuck in a loop in or near rivers/lakes
[b]Quality of Life[/b]
- "No space in stables" warning is now only shown in Autumn or Winter.
[b]Modding fixes[/b]
- When two scenarios use the same string ID, the game will now display a very obvious warning at startup.
- Fixed crash when spawning items for humans in scenarios and there is no space to put them.
[b]General Fixes[/b]
- Iron Sword now uppercase like the rest of the tool names.
- Improved appearance of "Requires Tech" tooltip for context actions.
- Fixed issue of animals/humans using the wrong idle animation when switching model (this is triggered by switching Age or outfit).
- Fixed issue that could cause 2 trees to grow in the same place sometimes.
Let us know about any further feedback you might have in our forums!