Version 1.1 Changes

v1.1 * Made buildings destructible and repairable * Added barracks building * Added Warfare game mode * Added personnel resource * Added low clouds * Added day/night cycle * Changed camera far plane to 1500 meters * Added friction/drag to the tank * New water shader * Changed default bot difficulty to Green * Changed default environment to Dynamic * Footstep sounds don't cut each other off anymore * New tall grass texture * New factory texture * Made grass block texture darker * Added entrances to bases on procedural maps * Changed default road type to asphalt * Blast furnace now displays the number of ores being processed * Fixed rocket launchers being slightly inaccurate * Made blue team chat and scoreboard color a lighter blue * Made bots throw grenades less often * Increased bot reaction time * Increased the max sounds playing at once * Made procedural maps slightly bigger * Flashlight now has a blue tint * Added lamps to the factory * Fixed bot tracers being inaccurate * Increased assault rifle damage * Added 2 new music tracks * Music now plays throughout the match instead of just at the beginning For the next update I want to add a new weapon. I'm not gonna tell you what weapon that will be, but there will be a new weapon. Also I want to add a building that lets you give orders to bots like follow me, attack enemy base, defend base, wander, etc. Also, HELICOPTERS!!!! Ok, I say that, but helicopter physics might be more difficult to implement than I thought. I do things not because they are easy but because I thought they would be easy.