v1.1
* Made buildings destructible and repairable
* Added barracks building
* Added Warfare game mode
* Added personnel resource
* Added low clouds
* Added day/night cycle
* Changed camera far plane to 1500 meters
* Added friction/drag to the tank
* New water shader
* Changed default bot difficulty to Green
* Changed default environment to Dynamic
* Footstep sounds don't cut each other off anymore
* New tall grass texture
* New factory texture
* Made grass block texture darker
* Added entrances to bases on procedural maps
* Changed default road type to asphalt
* Blast furnace now displays the number of ores being processed
* Fixed rocket launchers being slightly inaccurate
* Made blue team chat and scoreboard color a lighter blue
* Made bots throw grenades less often
* Increased bot reaction time
* Increased the max sounds playing at once
* Made procedural maps slightly bigger
* Flashlight now has a blue tint
* Added lamps to the factory
* Fixed bot tracers being inaccurate
* Increased assault rifle damage
* Added 2 new music tracks
* Music now plays throughout the match instead of just at the beginning
For the next update I want to add a new weapon. I'm not gonna tell you what weapon that will be, but there will be a new weapon. Also I want to add a building that lets you give orders to bots like follow me, attack enemy base, defend base, wander, etc. Also, HELICOPTERS!!!! Ok, I say that, but helicopter physics might be more difficult to implement than I thought. I do things not because they are easy but because I thought they would be easy.