Version 1.1 BETA 6

Intravenous 2

Intravenous 2 is the ultimate blend of tactical gameplay and immersive storytelling. Will you embrace the shadows or confront your foes head-on? The choice is yours. Experience a new era of tactical stealth action. Save lives. Uncover secrets. Take vengeance.

Hey folks! This BETA update fixes various issues - both BETA-specific, and regular. The update is getting close to completion, so expect a release closer to the end of September. [h3]VERSION 1.1 BETA 6:[/h3] - throwing knives no longer deal damage in cutscenes - disallowing level restarts on Office Building, Ground Floor after Office Building, Top Floor has been finished, as doing so causes issues - Five-seveN "small magazine" weapon mod magazine capacity penalty increased to 5 (was 2) - fixed opening loadout menu resetting the selected ammo type on weapons where the caliber conversion mod was selected - fixed ammo auto grab mutator grabbing ammo through intact windows - fixed various ways that the player could bug out cutscene NPCs - fixed changing the movement speed while sprinting influencing the movement speed - fixed being unable to change the movement speed while using the mousewheel object interaction system - fixed a crash that could occur when coming back from Office Building, Top Floor to Office Building, Ground Floor after making noise right before leaving for the Top Floor level - fixed "play again" on Office Building, Top Floor resetting the entry time to night-time - fixed being able to cycle interaction options with keyboard keys with mousewheel interaction turned on - fixed goons pathfinding while sitting (regression introduced in pathfind queue rewrite) [h2]Things to keep in mind:[/h2] [list][*]This is a BETA version, meaning there will be issues. Opt-in at your own discretion! [*]Localizations for the update are not yet ready, and so the new content is available only in english for the time being. Once the update rolls out officially, the localizations there will be implemented. [*]Playing on the "version11" BETA, making a savefile with the new weapons, and then switching back to the regular game branch will lead the game to fail to load the savefile. If you play and make savefiles on the "version11" BETA, you are committing to playing those savefiles on the BETA branch, until the update formally releases.[/list] Playing on the non-beta branch? Remember to [url=https://steamcommunity.com/app/2608270/discussions/0/6194224571374761956/]report any issues you run into![/url] Playing on the [b]"version11" beta branch?[/b] [url=https://steamcommunity.com/app/2608270/discussions/0/4764333678364610137/]Report any issues you run into here![/url] Have feedback regarding the upcoming new features? [url=https://steamcommunity.com/app/2608270/discussions/0/4764333678364611202/]Feel free to share your thoughts here![/url] Thanks for reading, hope you're enjoying the game! [h3]Social media[/h3] [url=https://twitter.com/spnidelman]Twitter[/url] [url=https://discord.gg/YwyKAJmmnz]Discord community[/url] [url=https://www.youtube.com/channel/UC9ZoLtDdKLN8--j2UOFmLXQ]YouTube[/url]