Shape Shift Shawn Episode 1: Tale of the Transmogrified

Help Shawn to survive the underworld by transforming into powerful new forms and mastering a gauntlet of bizarre platforming challenges!

Version 1.1.0 of [i]Shape Shift Shawn Episode 1[/i] is here! While the game's content is largely unchanged, we've done some extensive deep-cleaning of the game's code in preparation for using it to make [i]Episode 2[/i]. We've fixed a LOT of bugs and added a lot of small-ish features that we simply ran out of time to put in before the game's original release date last November. Here are the highlights of what's in the new build... [list] [*] For the game's hidden "retro handheld" mode, almost all of the in-game HUD now gets redrawn with proper retro art inside the smaller handheld screen. [*] Game now properly pauses if the controller is unplugged or the Steam Overlay menu is opened [*] Added some missing sound effects, particularly for Shawn's boss forms [*] Improved a variety of collision bugs [*] Several improvements to Sticky Shawn's logic for sliming and sticking to surfaces [*] Improved the size & position of the sprites shown in the pause menu's Monster Encyclopedia [*] Fixed a small texture loading hiccup on the map screen [*] Fixed some bugs with how the hidden cartridge items were counted in the game's HUD [*] Secret levels are now properly sorted in the pause menu's Level Stats submenu [*] Fixed a bug causing Sharklops enemies to get stuck in walls / jitter [*] Cleaned up various level texture maps [*] Improved particle layering during cutscenes [*] Did anyone notice that Shawn's thumb was on the wrong side of his hand in the title screen? No? Good, 'cause we fixed that too. [/list]