Shape Shift Shawn Episode 1: Tale of the Transmogrified
Help Shawn to survive the underworld by transforming into powerful new forms and mastering a gauntlet of bizarre platforming challenges!
Version 1.1.0 of [i]Shape Shift Shawn Episode 1[/i] is here! While the game's content is largely unchanged, we've done some extensive deep-cleaning of the game's code in preparation for using it to make [i]Episode 2[/i]. We've fixed a LOT of bugs and added a lot of small-ish features that we simply ran out of time to put in before the game's original release date last November. Here are the highlights of what's in the new build...
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[*] For the game's hidden "retro handheld" mode, almost all of the in-game HUD now gets redrawn with proper retro art inside the smaller handheld screen.
[*] Game now properly pauses if the controller is unplugged or the Steam Overlay menu is opened
[*] Added some missing sound effects, particularly for Shawn's boss forms
[*] Improved a variety of collision bugs
[*] Several improvements to Sticky Shawn's logic for sliming and sticking to surfaces
[*] Improved the size & position of the sprites shown in the pause menu's Monster Encyclopedia
[*] Fixed a small texture loading hiccup on the map screen
[*] Fixed some bugs with how the hidden cartridge items were counted in the game's HUD
[*] Secret levels are now properly sorted in the pause menu's Level Stats submenu
[*] Fixed a bug causing Sharklops enemies to get stuck in walls / jitter
[*] Cleaned up various level texture maps
[*] Improved particle layering during cutscenes
[*] Did anyone notice that Shawn's thumb was on the wrong side of his hand in the title screen? No? Good, 'cause we fixed that too.
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