Changes made to 1.0b:
-Super Tatsujin's hitbox no longer triggers while the game is paused
-Some bosses that move using lerp functions (Oxygen Crisis, Hybrid King Apollus 2, Devolution 1 & 2) did not account for delta-time - i.e., their movement was affected by framerate. When played on 30fps monitors, they move too slow, and too fast on 120fps monitors. This has been fixed.
-The Chromium devtools menu pops up when hitting F12, the same key as Steam Overlay & screenshots. We attempted to fix this, and our solutions work for the raw EXE build, but not when injected into Steam. There's something overwriting our command arguments. We apologize; it will take a little bit longer to fix this.