Witch Hunter Izana is a bite sized transformation RPG! Take control of a zealous hunter sent to assess an island cut off from the outside world. Joined by a Knight-Errant and a Hedge-Witch, Izana will hack, slash, and shoot to release the island from the transformative grasp of sinister monsters.
Bugfix and QoL patch. Changelog:
-Added tentative OSX support.
-Fixed some typos.
-Fixed an incorrect examination in the vaults.
-Fixed Defend erroneously saying it generates 2CP.
-After completing the Well Water quest, the topic will be highlighted so you can turn it in to Sage.
-A certain profile while update after doing a later quest involving the character in question.
-Added some more examinable spots in the Monastery.
-You can now view the remaining endings in the Hall of Memories, including the not-canon-good ending and the bonus endings.
-Reduced the size of the combat fonts. This should use a lot less memory speed up loading, in exchange for the fonts looking very slightly worse. Worth it.
-Verand now shows both the attack up buff and the defense down buff so it's more obvious what her boss gimmick is.
-Verand's Power Trade now reduces her protection by 5 per stack (was 3), Attack increases by 7% (was 10%). Should make it slightly easier.
-Improved censoring commands. You can now use the options menu to toggle censoring, and added black bars to images I don't have a censored version of.
-You can also censor enemies. This only applies to a few vampires, but I don't want anyone getting banned off Twitch.
-Added the ability to switch to the Purchase Level Up interface from the status menu.
-Added the ability to switch to the Purchase Skills interface from the skills menu.
-Added a shortcut to the cistern so you don't need to spend so much time running around when you get beat up by a dragon.
-Fixed a bug with Sage's collision flag during a midgame quest.
-Fixed being able to talk to Orios before he actually spawns.